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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Player Mothership Added

Added in a visitable player mothership with a market and hangar. Mine ore from asteroids to repair and refuel in the mothership hangar. You can still repair and refuel in space stations without ore.


[ 2024-03-21 20:01:25 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

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25.19$ (16%)
16.79$ (16%)
GAMERSGATE

[ 2063 ]

1.02$ (91%)
2.25$ (89%)
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0.42$ (79%)
7.49$ (63%)
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10.04$ (50%)
0.85$ (91%)
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0.43$ (91%)
3.75$ (92%)
4.25$ (83%)
1.74$ (71%)
1.7$ (79%)
0.85$ (91%)
0.51$ (91%)
MacGamestore

[ 4245 ]

49.99$ (17%)
1.99$ (80%)
0.98$ (95%)
1.19$ (88%)
2.59$ (80%)
1.49$ (85%)
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17.99$ (10%)
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23.96$ (20%)
3.59$ (80%)
1.49$ (75%)
1.99$ (80%)
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1.19$ (88%)
1.99$ (87%)
1.19$ (91%)
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4.99$ (50%)
0.69$ (65%)
5.49$ (84%)
12.59$ (50%)
17.49$ (13%)
1.69$ (83%)
3.99$ (80%)

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