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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Player Mothership Added

Added in a visitable player mothership with a market and hangar. Mine ore from asteroids to repair and refuel in the mothership hangar. You can still repair and refuel in space stations without ore.


[ 2024-03-21 20:01:25 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

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26.65$ (11%)
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16.57$ (17%)
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8.39$ (16%)
49.77$ (17%)
12.44$ (17%)
8.39$ (16%)
8.27$ (17%)
GAMERSGATE

[ 1532 ]

5.0$ (75%)
2.5$ (75%)
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3.0$ (70%)
2.0$ (60%)
3.0$ (50%)
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4.5$ (82%)
1.0$ (90%)
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16.0$ (60%)
3.92$ (74%)
4.4$ (78%)
10.0$ (75%)
30.0$ (50%)
1.05$ (85%)
2.5$ (75%)
1.2$ (90%)
1.76$ (82%)
1.13$ (96%)
3.0$ (85%)
4.8$ (70%)
3.13$ (83%)
2.55$ (85%)
1.58$ (95%)
MacGamestore

[ 2007 ]

53.99$ (10%)
1.09$ (84%)
1.19$ (88%)
1.42$ (93%)
1.19$ (88%)
3.99$ (73%)
27.49$ (8%)
18.49$ (8%)
1.19$ (88%)
1.49$ (85%)
1.19$ (88%)
1.99$ (87%)
52.99$ (12%)
0.99$ (93%)
1.39$ (91%)
1.99$ (80%)
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2.49$ (88%)
1.59$ (68%)
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1.49$ (85%)
1.99$ (89%)
15.99$ (20%)
2.49$ (75%)
1.19$ (76%)
1.10$ (93%)
53.99$ (10%)
1.99$ (90%)

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