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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Market Variation Improved

Improved Market Variation. Weapon object clearing from Markets after exiting has been improved. Mystic level weapons no longer spawn in the Mothership Marketplace.


[ 2024-03-22 05:30:24 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6085 ]

7.54$ (16%)
12.59$ (16%)
17.75$ (11%)
4.18$ (16%)
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25.19$ (16%)
26.65$ (11%)
4.95$ (17%)
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16.96$ (15%)
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12.42$ (17%)
4.95$ (17%)
8.27$ (17%)
24.87$ (17%)
16.97$ (15%)
16.57$ (17%)
7.44$ (17%)
8.27$ (17%)
33.14$ (17%)
16.57$ (17%)
17.75$ (11%)
20.72$ (17%)
12.42$ (17%)
8.27$ (17%)
GAMERSGATE

[ 1391 ]

1.13$ (96%)
6.38$ (57%)
8.49$ (58%)
12.0$ (70%)
1.7$ (91%)
12.74$ (58%)
1.5$ (70%)
17.99$ (40%)
2.55$ (91%)
1.28$ (91%)
0.09$ (91%)
2.55$ (91%)
7.5$ (81%)
3.3$ (78%)
4.25$ (91%)
10.2$ (74%)
0.85$ (91%)
3.0$ (85%)
0.68$ (91%)
5.95$ (70%)
7.5$ (75%)
4.25$ (57%)
8.5$ (83%)
16.0$ (60%)
13.6$ (66%)
0.3$ (85%)
0.42$ (79%)
1.05$ (85%)
2.25$ (89%)
8.5$ (83%)
MacGamestore

[ 1889 ]

2.49$ (75%)
6.37$ (79%)
2.99$ (80%)
4.24$ (79%)
1.99$ (85%)
21.99$ (12%)
2.49$ (88%)
5.99$ (85%)
7.99$ (20%)
49.99$ (17%)
42.49$ (15%)
22.49$ (10%)
1.19$ (76%)
1.19$ (88%)
9.49$ (81%)
17.99$ (10%)
37.99$ (24%)
4.99$ (83%)
1.99$ (80%)
1.99$ (89%)
1.09$ (93%)
8.99$ (10%)
2.29$ (85%)
0.99$ (80%)
1.19$ (88%)
1.19$ (88%)
1.79$ (90%)
2.49$ (75%)
1.99$ (80%)
17.49$ (13%)

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