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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Market Variation Improved

Improved Market Variation. Weapon object clearing from Markets after exiting has been improved. Mystic level weapons no longer spawn in the Mothership Marketplace.


[ 2024-03-22 05:30:24 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

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0.80$ (90%)
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12.59$ (16%)
GAMERSGATE

[ 2227 ]

30.0$ (50%)
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8.93$ (70%)
8.24$ (59%)
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0.75$ (92%)
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1.7$ (83%)
10.19$ (49%)
0.68$ (91%)
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8.49$ (58%)
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11.48$ (62%)
2.25$ (85%)
2.55$ (85%)
0.6$ (91%)
4.5$ (85%)
7.65$ (62%)
3.19$ (79%)
6.38$ (57%)
5.1$ (74%)
1.2$ (90%)
3.83$ (87%)
12.75$ (74%)
1.7$ (91%)
3.4$ (91%)
MacGamestore

[ 1927 ]

3.99$ (90%)
1.09$ (82%)
1.99$ (87%)
15.89$ (21%)
1.09$ (95%)
1.99$ (85%)
5.99$ (60%)
1.19$ (60%)
7.99$ (20%)
4.99$ (83%)
1.24$ (75%)
2.48$ (75%)
1.19$ (88%)
2.38$ (60%)
1.19$ (76%)
2.49$ (75%)
73.99$ (8%)
15.99$ (20%)
4.24$ (79%)
1.49$ (85%)
15.89$ (21%)
6.49$ (84%)
2.99$ (85%)
4.99$ (83%)
1.99$ (80%)
15.89$ (21%)
2.48$ (50%)
51.49$ (26%)
1.19$ (76%)
1.29$ (84%)

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