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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Ore Backpack Capacity Color Coding

Added capacity color coding to the Ore Backpack Capacity Bar in battle scenes.


[ 2024-03-22 14:23:42 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

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3.93$ (21%)
35.14$ (12%)
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2.34$ (91%)
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0.84$ (92%)
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4.75$ (76%)
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16.39$ (18%)
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19.97$ (20%)
41.49$ (17%)
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6.35$ (68%)
4.95$ (17%)
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12.44$ (17%)
8.39$ (16%)
GAMERSGATE

[ 2063 ]

4.25$ (91%)
3.4$ (91%)
1.45$ (91%)
8.5$ (83%)
5.09$ (49%)
3.75$ (92%)
9.34$ (53%)
1.7$ (91%)
1.05$ (85%)
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8.49$ (58%)
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3.19$ (79%)
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2.21$ (83%)
3.83$ (74%)
9.0$ (64%)
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0.9$ (91%)
3.06$ (74%)
8.49$ (58%)
2.55$ (83%)
2.4$ (76%)
1.7$ (91%)
5.4$ (73%)
1.49$ (79%)
2.69$ (91%)
13.19$ (47%)
MacGamestore

[ 4245 ]

7.48$ (75%)
1.49$ (85%)
1.19$ (92%)
1.99$ (80%)
9.99$ (75%)
3.99$ (80%)
12.59$ (50%)
8.99$ (10%)
1.19$ (88%)
2.89$ (86%)
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4.99$ (80%)
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0.99$ (90%)
1.19$ (88%)
3.73$ (75%)
2.99$ (70%)
4.99$ (83%)
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1.10$ (93%)
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15.89$ (21%)
42.99$ (14%)
17.99$ (10%)
1.49$ (85%)
1.39$ (80%)
1.19$ (76%)
1.19$ (94%)
2.49$ (75%)

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