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Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system
Escape from Andromeda
Kevin WoodDeveloper
Kevin WoodPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Ore Backpack Capacity Color Coding

Added capacity color coding to the Ore Backpack Capacity Bar in battle scenes.

[ 2024-03-22 14:23:42 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6495 ]

25.19$ (16%)
16.79$ (16%)
8.28$ (17%)
4.95$ (17%)
41.47$ (17%)
15.14$ (24%)
24.87$ (17%)
4.95$ (17%)
16.57$ (17%)
22.72$ (24%)
5.03$ (16%)
49.77$ (17%)
17.75$ (11%)
33.17$ (17%)
24.87$ (17%)
12.09$ (19%)
7.44$ (17%)
20.72$ (17%)
5.96$ (25%)
49.77$ (17%)
12.59$ (16%)
16.79$ (16%)
17.75$ (11%)
20.42$ (18%)
49.77$ (17%)
8.27$ (17%)
1.00$ (90%)
8.28$ (17%)
24.87$ (17%)
20.42$ (18%)
GAMERSGATE

[ 1037 ]

0.44$ (56%)
6.0$ (80%)
7.5$ (75%)
2.25$ (89%)
1.5$ (70%)
11.24$ (55%)
23.99$ (40%)
0.42$ (79%)
12.0$ (70%)
4.0$ (90%)
5.39$ (55%)
1.6$ (90%)
0.52$ (83%)
10.0$ (60%)
7.49$ (63%)
3.48$ (83%)
0.87$ (91%)
6.75$ (55%)
3.0$ (85%)
4.5$ (70%)
5.0$ (80%)
4.75$ (76%)
1.28$ (91%)
3.48$ (83%)
0.87$ (91%)
14.0$ (65%)
13.49$ (46%)
4.13$ (87%)
2.54$ (36%)
1.88$ (81%)
MacGamestore

[ 4146 ]

1.99$ (89%)
1.49$ (85%)
1.99$ (80%)
1.09$ (95%)
53.99$ (10%)
1.19$ (76%)
9.49$ (5%)
3.39$ (92%)
1.10$ (84%)
18.99$ (24%)
1.19$ (94%)
1.09$ (84%)
18.49$ (8%)
4.99$ (50%)
2.48$ (50%)
4.99$ (88%)
8.99$ (10%)
73.99$ (8%)
1.19$ (88%)
2.98$ (85%)
1.19$ (88%)
1.49$ (85%)
42.49$ (15%)
1.19$ (88%)
1.39$ (90%)
2.48$ (83%)
29.99$ (40%)
5.99$ (90%)
1.19$ (91%)
8.99$ (55%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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