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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Ore Backpack Capacity Color Coding

Added capacity color coding to the Ore Backpack Capacity Bar in battle scenes.


[ 2024-03-22 14:23:42 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6189 ]

16.79$ (16%)
7.84$ (78%)
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4.95$ (17%)
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24.87$ (17%)
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8.29$ (17%)
2.92$ (81%)
20.72$ (17%)
16.96$ (15%)
16.59$ (17%)
2.66$ (82%)
4.27$ (79%)
5.03$ (16%)
8.39$ (16%)
9.86$ (51%)
GAMERSGATE

[ 1359 ]

1.13$ (96%)
1.69$ (89%)
0.75$ (85%)
2.25$ (85%)
0.42$ (79%)
0.72$ (88%)
1.58$ (77%)
1.84$ (74%)
3.75$ (81%)
1.31$ (81%)
1.05$ (85%)
1.84$ (74%)
0.56$ (81%)
0.79$ (89%)
0.68$ (95%)
1.58$ (77%)
1.84$ (74%)
1.84$ (74%)
1.58$ (77%)
1.84$ (74%)
0.56$ (81%)
0.94$ (81%)
3.0$ (85%)
4.46$ (87%)
0.56$ (81%)
0.79$ (89%)
8.75$ (65%)
4.4$ (78%)
1.88$ (81%)
9.0$ (77%)
MacGamestore

[ 2090 ]

5.99$ (85%)
1.19$ (88%)
2.99$ (85%)
21.99$ (27%)
1.49$ (85%)
29.99$ (40%)
1.09$ (93%)
1.99$ (85%)
14.99$ (75%)
1.49$ (94%)
1.79$ (91%)
6.37$ (79%)
2.49$ (88%)
29.99$ (40%)
1.49$ (85%)
1.89$ (81%)
8.99$ (55%)
1.19$ (88%)
2.49$ (75%)
2.99$ (95%)
1.99$ (87%)
1.99$ (85%)
1.99$ (90%)
1.19$ (88%)
17.49$ (13%)
4.24$ (79%)
4.99$ (83%)
2.99$ (70%)
1.19$ (88%)
1.19$ (88%)

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