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Storage Gauge Added to Pause Menu

Added a ship storage gauge to the pause menu.


[ 2024-03-22 15:03:28 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6041 ]

12.44$ (17%)
17.79$ (11%)
16.96$ (15%)
12.74$ (15%)
24.89$ (17%)
33.57$ (16%)
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8.89$ (11%)
13.04$ (13%)
1.00$ (80%)
17.54$ (12%)
33.19$ (17%)
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25.49$ (15%)
13.34$ (11%)
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16.79$ (16%)
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25.47$ (15%)
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1.69$ (15%)
11.04$ (15%)
15.12$ (11%)
52.74$ (12%)
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16.97$ (15%)
16.97$ (15%)
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[ 1525 ]

10.0$ (75%)
0.87$ (71%)
0.9$ (85%)
1.28$ (91%)
0.58$ (92%)
1.41$ (82%)
27.99$ (20%)
6.38$ (57%)
2.25$ (85%)
18.89$ (37%)
3.68$ (82%)
9.0$ (85%)
0.9$ (85%)
6.8$ (83%)
1.28$ (91%)
4.25$ (83%)
4.5$ (77%)
0.85$ (91%)
19.99$ (20%)
6.75$ (73%)
3.83$ (74%)
33.99$ (32%)
2.7$ (91%)
6.38$ (79%)
3.56$ (82%)
6.38$ (57%)
5.63$ (62%)
0.6$ (85%)
13.2$ (67%)
8.91$ (70%)
MacGamestore

[ 1766 ]

19.99$ (50%)
12.99$ (35%)
16.39$ (77%)
23.19$ (54%)
24.99$ (17%)
13.99$ (77%)
26.49$ (12%)
35.99$ (10%)
12.99$ (13%)
18.99$ (24%)
1.19$ (88%)
44.69$ (11%)
3.49$ (30%)
1.19$ (76%)
1.10$ (78%)
71.99$ (24%)
29.99$ (25%)
27.48$ (50%)
1.99$ (80%)
13.29$ (11%)
28.49$ (5%)
1.19$ (76%)
2.49$ (90%)
16.49$ (18%)
64.49$ (19%)
19.99$ (20%)
84.99$ (15%)
1.19$ (94%)
64.99$ (13%)
13.49$ (10%)

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