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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Separated Salvage and Ore Storage Values

Salvage and Ore storage values are now separated.


[ 2024-03-22 15:40:54 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6442 ]

16.79$ (16%)
1.00$ (90%)
41.47$ (17%)
24.87$ (17%)
13.02$ (13%)
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44.45$ (11%)
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33.14$ (17%)
12.42$ (17%)
16.79$ (16%)
16.59$ (17%)
16.39$ (18%)
17.75$ (11%)
50.37$ (16%)
24.87$ (17%)
41.47$ (17%)
12.42$ (17%)
33.17$ (17%)
16.79$ (16%)
33.19$ (17%)
12.42$ (17%)
4.50$ (70%)
16.57$ (17%)
16.57$ (17%)
GAMERSGATE

[ 1376 ]

2.25$ (89%)
0.85$ (83%)
3.38$ (89%)
3.4$ (91%)
1.02$ (91%)
1.7$ (91%)
10.0$ (75%)
4.0$ (90%)
0.64$ (87%)
6.44$ (82%)
5.95$ (70%)
2.55$ (91%)
0.85$ (91%)
11.24$ (55%)
1.32$ (91%)
0.68$ (91%)
0.85$ (91%)
1.31$ (91%)
2.61$ (83%)
1.28$ (91%)
2.5$ (75%)
4.14$ (86%)
0.6$ (91%)
0.51$ (91%)
2.55$ (91%)
3.19$ (87%)
10.62$ (58%)
5.22$ (74%)
0.56$ (81%)
1.7$ (91%)
MacGamestore

[ 1859 ]

49.99$ (17%)
6.37$ (79%)
21.99$ (27%)
13.99$ (22%)
1.19$ (88%)
1.10$ (93%)
52.99$ (12%)
1.19$ (88%)
1.19$ (60%)
1.39$ (91%)
1.99$ (89%)
2.99$ (85%)
1.19$ (88%)
1.99$ (80%)
3.99$ (73%)
2.29$ (85%)
1.19$ (94%)
1.29$ (84%)
2.49$ (75%)
1.99$ (80%)
1.39$ (90%)
2.49$ (75%)
5.99$ (85%)
13.49$ (10%)
2.49$ (75%)
0.99$ (93%)
0.99$ (80%)
1.24$ (75%)
17.49$ (13%)
14.99$ (57%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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2 days, 4 hours, 55 minutes


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