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Incorrect Weapon Names in Market

Corrected a bug causing weapons to be named incorrectly in the Market and Salvage screens.


[ 2024-03-22 18:20:07 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6146 ]

14.07$ (65%)
8.49$ (-21%)
0.85$ (91%)
3.00$ (80%)
4.73$ (84%)
16.79$ (16%)
5.77$ (77%)
25.46$ (15%)
4.12$ (17%)
15.26$ (15%)
3.73$ (78%)
3.71$ (88%)
5.77$ (17%)
8.47$ (15%)
18.00$ (70%)
1.63$ (18%)
2.81$ (81%)
8.25$ (17%)
0.50$ (90%)
10.25$ (59%)
8.89$ (11%)
33.99$ (16%)
13.34$ (11%)
16.52$ (17%)
4.32$ (91%)
4.12$ (17%)
16.97$ (72%)
10.78$ (17%)
1.77$ (11%)
8.47$ (15%)
GAMERSGATE

[ 1709 ]

10.13$ (77%)
7.83$ (74%)
2.55$ (83%)
5.0$ (75%)
5.0$ (80%)
16.24$ (35%)
1.17$ (90%)
8.0$ (60%)
20.82$ (40%)
12.0$ (60%)
30.0$ (50%)
2.04$ (74%)
1.25$ (75%)
4.35$ (56%)
8.5$ (66%)
1.49$ (85%)
1.5$ (90%)
3.75$ (75%)
0.37$ (63%)
11.24$ (63%)
10.0$ (75%)
18.74$ (25%)
3.0$ (50%)
1.92$ (81%)
4.0$ (80%)
3.0$ (90%)
0.94$ (81%)
5.0$ (75%)
3.25$ (75%)
10.2$ (66%)

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