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Salvage limiter based on planet

Now, the further into a solar system you go, the more salvage you get.


[ 2024-03-22 19:51:25 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6041 ]

25.49$ (15%)
2.47$ (17%)
8.42$ (16%)
33.96$ (15%)
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25.49$ (-70%)
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17.59$ (12%)
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6.71$ (16%)
8.27$ (17%)
33.97$ (15%)
4.67$ (84%)
35.87$ (20%)
8.47$ (15%)
50.39$ (16%)
20.99$ (16%)
16.96$ (15%)
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11.95$ (70%)
5.78$ (17%)
16.52$ (17%)
1.77$ (11%)
16.57$ (17%)
16.79$ (16%)
4.00$ (80%)
8.39$ (16%)
16.18$ (19%)
17.19$ (14%)
GAMERSGATE

[ 1525 ]

2.55$ (91%)
8.0$ (60%)
1.88$ (81%)
1.5$ (85%)
3.6$ (82%)
3.56$ (82%)
2.7$ (82%)
0.75$ (85%)
8.91$ (70%)
11.99$ (40%)
0.85$ (91%)
3.4$ (83%)
1.28$ (91%)
0.58$ (92%)
0.65$ (89%)
1.28$ (91%)
4.5$ (77%)
0.09$ (91%)
3.19$ (81%)
19.79$ (34%)
1.2$ (85%)
0.79$ (74%)
1.28$ (91%)
0.68$ (83%)
1.0$ (80%)
12.45$ (38%)
10.2$ (66%)
5.95$ (70%)
3.83$ (74%)
0.79$ (92%)
MacGamestore

[ 1766 ]

29.99$ (25%)
35.99$ (10%)
64.99$ (7%)
21.99$ (12%)
9.09$ (9%)
6.49$ (35%)
42.99$ (14%)
1.19$ (93%)
1.19$ (88%)
33.59$ (16%)
1.10$ (84%)
74.99$ (17%)
45.99$ (8%)
25.89$ (14%)
1.19$ (76%)
77.99$ (26%)
55.99$ (7%)
30.49$ (13%)
78.99$ (12%)
45.49$ (24%)
32.99$ (18%)
2.98$ (85%)
42.89$ (14%)
55.49$ (8%)
1.19$ (80%)
26.99$ (10%)
10.99$ (27%)
17.99$ (28%)
1.99$ (80%)
42.39$ (15%)

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