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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Salvage limiter based on planet

Now, the further into a solar system you go, the more salvage you get.


[ 2024-03-22 19:51:25 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6189 ]

8.78$ (12%)
6.61$ (17%)
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12.82$ (57%)
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2.66$ (82%)
8.27$ (17%)
4.27$ (91%)
8.39$ (16%)
5.27$ (12%)
4.19$ (16%)
3.34$ (78%)
4.95$ (17%)
GAMERSGATE

[ 1359 ]

4.88$ (62%)
4.5$ (91%)
1.13$ (96%)
1.05$ (85%)
1.58$ (77%)
0.56$ (81%)
1.84$ (74%)
0.68$ (95%)
0.9$ (77%)
1.58$ (77%)
1.84$ (74%)
1.31$ (81%)
0.56$ (81%)
1.58$ (77%)
3.38$ (89%)
1.31$ (81%)
1.88$ (81%)
0.68$ (91%)
1.84$ (74%)
0.56$ (81%)
0.79$ (89%)
1.58$ (77%)
0.63$ (87%)
4.36$ (71%)
0.56$ (81%)
1.84$ (74%)
1.05$ (85%)
9.0$ (77%)
0.56$ (81%)
4.13$ (62%)
MacGamestore

[ 2090 ]

2.49$ (75%)
1.24$ (75%)
21.99$ (27%)
2.99$ (85%)
17.49$ (13%)
1.42$ (93%)
15.99$ (80%)
1.49$ (75%)
37.89$ (5%)
42.49$ (15%)
1.99$ (90%)
1.19$ (88%)
8.99$ (80%)
1.98$ (80%)
8.99$ (10%)
1.10$ (89%)
2.99$ (70%)
4.99$ (75%)
7.49$ (75%)
2.99$ (85%)
1.49$ (94%)
3.49$ (65%)
1.19$ (76%)
1.19$ (76%)
1.19$ (60%)
2.49$ (75%)
1.29$ (91%)
1.99$ (80%)
10.49$ (65%)
14.99$ (70%)

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