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Improved Ore UI

Improved Ore UI


[ 2024-03-24 02:01:30 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6146 ]

16.52$ (17%)
33.96$ (15%)
10.27$ (66%)
25.49$ (15%)
16.57$ (17%)
3.50$ (56%)
19.79$ (60%)
10.62$ (47%)
16.99$ (15%)
42.49$ (15%)
17.79$ (11%)
33.59$ (16%)
25.19$ (16%)
7.98$ (60%)
1.67$ (16%)
4.17$ (72%)
44.49$ (11%)
4.24$ (39%)
4.24$ (15%)
26.69$ (11%)
16.79$ (16%)
16.89$ (16%)
29.74$ (15%)
8.39$ (30%)
33.96$ (15%)
16.79$ (16%)
17.79$ (11%)
4.34$ (13%)
16.85$ (44%)
4.09$ (18%)
GAMERSGATE

[ 1709 ]

14.99$ (25%)
6.75$ (73%)
4.95$ (67%)
8.0$ (60%)
8.09$ (46%)
1.0$ (80%)
8.49$ (58%)
3.0$ (80%)
8.0$ (80%)
21.59$ (28%)
19.99$ (20%)
8.28$ (45%)
9.4$ (53%)
6.8$ (66%)
3.28$ (78%)
23.99$ (40%)
26.99$ (46%)
3.19$ (79%)
7.5$ (70%)
4.0$ (80%)
6.38$ (57%)
10.58$ (47%)
2.2$ (78%)
3.13$ (83%)
2.9$ (71%)
7.19$ (40%)
17.49$ (30%)
10.79$ (46%)
3.19$ (79%)
21.24$ (15%)

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