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Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 37
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Improved Ore UI

Improved Ore UI


[ 2024-03-24 02:01:30 CET ] [ Original post ]

Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space

GAMEBILLET

[ 6082 ]

25.19$ (16%)
31.10$ (11%)
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39.95$ (20%)
GAMERSGATE

[ 1511 ]

3.32$ (74%)
6.38$ (57%)
2.25$ (89%)
0.89$ (87%)
3.0$ (80%)
2.76$ (82%)
1.7$ (91%)
0.43$ (91%)
16.0$ (60%)
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0.43$ (91%)
3.4$ (91%)
9.56$ (62%)
4.46$ (70%)
14.4$ (64%)
1.91$ (87%)
1.05$ (85%)
10.2$ (66%)
16.0$ (60%)
0.68$ (91%)
2.81$ (89%)
3.48$ (83%)
4.5$ (77%)
0.26$ (91%)
33.99$ (15%)
19.49$ (35%)
3.51$ (88%)
0.68$ (91%)
1.28$ (91%)
16.0$ (60%)
MacGamestore

[ 1888 ]

2.49$ (75%)
1.09$ (84%)
5.09$ (83%)
49.99$ (17%)
15.99$ (20%)
17.99$ (10%)
6.24$ (75%)
42.49$ (15%)
37.99$ (24%)
1.28$ (87%)
1.99$ (85%)
17.49$ (13%)
8.79$ (60%)
65.99$ (6%)
1.10$ (84%)
1.19$ (92%)
1.19$ (88%)
0.99$ (80%)
2.38$ (60%)
15.89$ (21%)
0.69$ (30%)
1.99$ (82%)
3.99$ (69%)
67.19$ (16%)
1.19$ (88%)
4.49$ (70%)
1.19$ (76%)
21.99$ (12%)
4.99$ (75%)
9.49$ (81%)

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