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Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system
Escape from Andromeda
Kevin WoodDeveloper
Kevin WoodPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Preparation for Pilots Update

In this patch, I fixed a bug with the music settings menu.

Also, I modularized ship abilities in preparation for implementation of the Pilots system.

[ 2025-03-02 20:22:46 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6465 ]

9.39$ (53%)
4.95$ (17%)
24.87$ (17%)
8.19$ (18%)
7.54$ (16%)
3.40$ (57%)
8.27$ (17%)
12.42$ (17%)
3.93$ (21%)
8.27$ (17%)
12.42$ (17%)
41.47$ (17%)
41.47$ (17%)
9.98$ (67%)
14.91$ (17%)
16.57$ (17%)
24.87$ (17%)
16.57$ (17%)
35.14$ (12%)
7.44$ (17%)
9.39$ (69%)
4.95$ (17%)
16.57$ (17%)
8.39$ (16%)
12.42$ (17%)
24.87$ (17%)
12.59$ (16%)
8.27$ (17%)
19.59$ (22%)
9.93$ (17%)
GAMERSGATE

[ 2037 ]

4.25$ (83%)
2.55$ (87%)
6.0$ (80%)
8.5$ (66%)
1.84$ (74%)
2.69$ (85%)
1.84$ (74%)
1.84$ (74%)
0.68$ (91%)
0.43$ (91%)
5.1$ (74%)
4.25$ (91%)
12.74$ (58%)
1.28$ (87%)
1.84$ (74%)
4.25$ (57%)
1.05$ (85%)
1.31$ (81%)
4.5$ (85%)
5.1$ (66%)
2.04$ (87%)
3.0$ (85%)
2.55$ (87%)
1.05$ (85%)
1.05$ (85%)
1.84$ (74%)
0.43$ (91%)
0.43$ (91%)
1.15$ (87%)
10.2$ (66%)
MacGamestore

[ 1998 ]

1.99$ (87%)
53.99$ (10%)
1.49$ (85%)
2.49$ (83%)
1.99$ (60%)
21.99$ (12%)
1.09$ (91%)
1.49$ (85%)
1.49$ (94%)
16.99$ (76%)
0.99$ (75%)
2.49$ (75%)
16.99$ (15%)
18.49$ (8%)
1.09$ (82%)
1.10$ (89%)
1.98$ (80%)
1.24$ (75%)
1.19$ (88%)
1.19$ (88%)
7.94$ (21%)
1.99$ (80%)
5.99$ (80%)
1.59$ (68%)
4.99$ (75%)
29.99$ (40%)
13.99$ (22%)
1.79$ (91%)
1.39$ (90%)
1.19$ (88%)

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