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Preparation for Pilots Update

In this patch, I fixed a bug with the music settings menu. Also, I modularized ship abilities in preparation for implementation of the Pilots system.


[ 2025-03-02 20:22:46 CET ] [ Original post ]

Escape from Andromeda
Kevin Wood Developer
Kevin Wood Publisher
Coming soon Release
Game News Posts: 36
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system

MINIMAL SETUP
  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 5803 ]

8.47$ (15%)
12.59$ (16%)
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49.79$ (17%)
8.25$ (17%)
16.96$ (15%)
16.94$ (15%)
16.57$ (17%)
21.19$ (4%)
13.27$ (17%)
3.55$ (11%)
11.41$ (48%)
16.59$ (17%)
GAMERSGATE

[ 1209 ]

5.22$ (74%)
13.04$ (57%)
9.4$ (53%)
7.5$ (50%)
8.91$ (70%)
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19.24$ (45%)
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2.25$ (91%)
13.49$ (10%)
0.5$ (90%)
5.0$ (75%)
1.25$ (75%)
2.55$ (83%)
8.0$ (60%)
1.0$ (80%)
2.1$ (70%)
1.62$ (91%)
1.25$ (75%)
0.58$ (92%)
24.0$ (60%)
13.99$ (30%)
11.24$ (63%)
9.37$ (63%)
5.63$ (81%)
2.5$ (50%)
1.13$ (77%)
8.99$ (55%)
7.49$ (63%)

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