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Escape from Andromeda is an overhead 2D sci-fi spaceship looter shooter based in a procedurally generated galaxy. In Escape from Andromeda, every planet is a level, and every star is a part of your story.

The game is currently in an Alpha state. I am still adding new features.
Features currently in the game:
-A new procedurally generated galaxy is created on each new save
-All ships and weapons are procedurally generated
-Intense, top-down ship to ship combat influenced by planet heat (based on closeness to the system star), procedural weapon and ship variety, asteroids, and miniboss events.
-Complex block-based damage system factoring in projectile type, size, and speed
-Different ship pieces hold different traits, such as more/less speed, more/less HP
-Solar system seeds that determine planet size/color and enemy equipment/behavior
-Breakable asteroids with realistic physics; they can serve as obstacles and cover. You can also push them towards enemies and cause massive damage
-Space station invasions with procedurally placed turrets, ships and minibosses
-Ship and weapon marketplaces with procedurally generated assets. You can buy and sell items at these
-The ability to change ships and weapons
-Ship and weapon stats UI with easy-to-read statistics indicators
-Special abilities based on race
-End-match loot with multiple different weapon rarities
-A player character with clothing color customization
-Faction affinity with your chosen faction; you have the option to invade friendly systems but will lose affinity with your faction which affects interactions at space stations
-A high score system displayed by a reputation bar and status; your high score is saved into the name of your save
-Heavy metal procedurally generated OST with orchestral backtones that dynamically ramps up and ramps down based on what's going on in the game
-Shrapnel explosions that can cause collateral kills and killchains
-Credit management system
-Fuel management system
Escape from Andromeda
Kevin WoodDeveloper
Kevin WoodPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
3 user reviews (3 reviews)
Preparation for Pilots Update

In this patch, I fixed a bug with the music settings menu.

Also, I modularized ship abilities in preparation for implementation of the Pilots system.

[ 2025-03-02 20:22:46 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Dual Core 2 GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 2 GB available space
GAMEBILLET

[ 6587 ]

24.59$ (18%)
0.74$ (92%)
0.66$ (92%)
12.59$ (16%)
0.79$ (91%)
5.83$ (42%)
3.11$ (79%)
0.97$ (90%)
16.79$ (16%)
3.18$ (84%)
16.98$ (15%)
16.57$ (17%)
4.11$ (79%)
3.31$ (59%)
4.19$ (16%)
2.17$ (89%)
39.95$ (11%)
6.28$ (79%)
7.54$ (16%)
24.87$ (17%)
8.39$ (16%)
6.26$ (82%)
16.79$ (16%)
20.99$ (16%)
5.87$ (16%)
15.00$ (50%)
6.26$ (79%)
4.11$ (79%)
1.24$ (79%)
16.57$ (17%)
GAMERSGATE

[ 4438 ]

1.19$ (83%)
17.5$ (50%)
0.09$ (91%)
3.59$ (55%)
3.06$ (74%)
0.43$ (91%)
1.91$ (87%)
7.5$ (75%)
2.25$ (85%)
0.6$ (91%)
0.85$ (91%)
1.91$ (87%)
2.0$ (60%)
9.37$ (63%)
2.5$ (75%)
2.25$ (85%)
0.64$ (87%)
0.09$ (91%)
1.25$ (75%)
1.0$ (90%)
5.0$ (75%)
7.2$ (64%)
3.4$ (83%)
10.2$ (74%)
13.49$ (46%)
3.0$ (80%)
3.0$ (70%)
8.49$ (58%)
1.84$ (91%)
3.0$ (80%)
MacGamestore

[ 6032 ]

1.49$ (85%)
3.99$ (90%)
1.04$ (85%)
2.54$ (87%)
1.24$ (75%)
17.49$ (50%)
4.99$ (90%)
1.49$ (94%)
2.98$ (90%)
2.49$ (50%)
13.99$ (7%)
9.49$ (5%)
1.19$ (76%)
2.98$ (80%)
5.99$ (85%)
3.99$ (80%)
1.49$ (85%)
6.59$ (74%)
1.89$ (87%)
5.99$ (60%)
1.10$ (84%)
13.99$ (22%)
1.99$ (87%)
5.49$ (86%)
2.49$ (83%)
1.49$ (85%)
2.39$ (85%)
43.49$ (46%)
16.99$ (76%)
1.19$ (88%)

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