A New Reality-Shattering Feature
The Fallacy Glossary addition was a big hit among testers. It's a simulation of a book. You unlock fallacy definitions while you play. Until now you had to finish a game and then go back to the main menu to check the glossary. People asked for definitions to be accessible during the game itself, and it's what was planned from the beginning, but I didn't want the definition to be shown outside of the book so I had to decide how to include the book during the gameplay.
The solution was quite funny but it was a real challenge to implement. When you want to check a definition, the game freezes and the camera zooms-out, turns out you were playing Fallacy Quiz on a virtual computer inside the game this whole time and the glossary is lying on the desk in front of you. The idea is to make it feel like you have a physical glossary that you can just check by pausing the game. I'm really satisfied with the effect, I had to model a 3D desk environment but it was worth it in my opinion. This was even more reality shattering when I was working on it on my computer!
This really changes the way you play since you can now check and understand why you failed or even why you got it right by chance.
This might be the biggest announcement: there are now confetti when you successfully answer a question. Yeah, I know, it's okay if you stop reading here and go update the game, I understand you excitement, it's totally warranted.
I spent a lot of time refining the look of the 3D environments in the game when you check the glossary. It was a lot of tweaking to get it right, I think the end result is stunning.
The game was indeed not fair in some cases. Some fallacies are subsets or special cases of other fallacies. For instance an anecdotal evidence could be seen as a hasty generalization. So when there's a question about an anecdotal evidence you could have hasty generalization as a possible answer but the game would tell you you are wrong. To fix this I created an invisible system: groups to track fallacy similarity, so that fallacies that are too similar would not be offered as possible answers simultaneously. As a user it doesn't feel that different, if it wasn't for this post you might never know it's even there. But it will tremendously reduce those ambiguities and the game will feel smoother for it. Flip through that book!!! You can now keep the arrow keys pressed down to flip through the book. It's not a key feature, but it sure is a satisfying one.
I'm still wasting time on the game selection screen, but I love it so much, it's like way too polished at this point. I changed the color scheme with a gradient for the background and added some particles this time around.
[ 2024-07-19 14:32:06 CET ] [ Original post ]
Hi! I'm back with a new development update. I've been getting a lot of feedback since the last one and I'm working hard to get to the final version of the game while taking your comments into account. https://store.steampowered.com/app/2847380/Fallacy_Quiz/ Fallacy Quiz is a game to learn to spot logical and rhetorical fallacies, it's getting closer and closer to completion. In this post, I'd like to share all the additions, changes and bug fixes since last post. Let's get into it!
New Features
Play the game inside the game? Do we live in a simulation?
The Fallacy Glossary addition was a big hit among testers. It's a simulation of a book. You unlock fallacy definitions while you play. Until now you had to finish a game and then go back to the main menu to check the glossary. People asked for definitions to be accessible during the game itself, and it's what was planned from the beginning, but I didn't want the definition to be shown outside of the book so I had to decide how to include the book during the gameplay.
The solution was quite funny but it was a real challenge to implement. When you want to check a definition, the game freezes and the camera zooms-out, turns out you were playing Fallacy Quiz on a virtual computer inside the game this whole time and the glossary is lying on the desk in front of you. The idea is to make it feel like you have a physical glossary that you can just check by pausing the game. I'm really satisfied with the effect, I had to model a 3D desk environment but it was worth it in my opinion. This was even more reality shattering when I was working on it on my computer!
This really changes the way you play since you can now check and understand why you failed or even why you got it right by chance.
Confetti
This might be the biggest announcement: there are now confetti when you successfully answer a question. Yeah, I know, it's okay if you stop reading here and go update the game, I understand you excitement, it's totally warranted.
Changes
Look and feel
I spent a lot of time refining the look of the 3D environments in the game when you check the glossary. It was a lot of tweaking to get it right, I think the end result is stunning.
But it's not fair sometimes!
The game was indeed not fair in some cases. Some fallacies are subsets or special cases of other fallacies. For instance an anecdotal evidence could be seen as a hasty generalization. So when there's a question about an anecdotal evidence you could have hasty generalization as a possible answer but the game would tell you you are wrong. To fix this I created an invisible system: groups to track fallacy similarity, so that fallacies that are too similar would not be offered as possible answers simultaneously. As a user it doesn't feel that different, if it wasn't for this post you might never know it's even there. But it will tremendously reduce those ambiguities and the game will feel smoother for it. Flip through that book!!! You can now keep the arrow keys pressed down to flip through the book. It's not a key feature, but it sure is a satisfying one.
Polished game selection screen
I'm still wasting time on the game selection screen, but I love it so much, it's like way too polished at this point. I changed the color scheme with a gradient for the background and added some particles this time around.
Fixes
- The sound effects are no longer glitching when using the pause menu.
- The issue with the expert mode that was unlocked multiple times is fixed.
- The infinite score glitch is patched (even if it was a funny one).
- And you can't have the same question twice anymore when you play on your sixth game (yeah it was a weird one).
- Oh. And all the typos... corrected. But I'm sure there are even more of them, so let me know!
Fallacy Quiz
Tim Krief
Tim Krief
March 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 4
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
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https://store.steampowered.com/app/2847380 
Sharpen your critical thinking skills in this quiz game that challenges you to spot rhetorical fallacies.
You know how sometimes people try to persuade you by using misleading or incorrect reasoning? That's what we call fallacies. By mastering Fallacy Quiz you might get better at spotting them.
Being more adept at identifying deceptive arguments helps you recognize when someone is trying to manipulate you. This skill is key to prevent yourself from being misled or swayed in everyday situations!
In the game, you'll be presented with various statements and asked to determine if they are valid or invalid. In harder levels, you will need to identify the specific fallacy that is being employed. The faster and more accurately you identify each fallacy, the higher your score!
As your skills improve, so too will your ability to discern between logical and illogical arguments in real-life situations! Be better equipped to avoid being manipulated by flawed reasoning. Put on your thinking cap, and get ready to challenge your mind in Fallacy Quiz!
Spot the Fallacies!
You know how sometimes people try to persuade you by using misleading or incorrect reasoning? That's what we call fallacies. By mastering Fallacy Quiz you might get better at spotting them.
Everyone likes this game so you must too, right?
Being more adept at identifying deceptive arguments helps you recognize when someone is trying to manipulate you. This skill is key to prevent yourself from being misled or swayed in everyday situations!
How High Will You Score?
In the game, you'll be presented with various statements and asked to determine if they are valid or invalid. In harder levels, you will need to identify the specific fallacy that is being employed. The faster and more accurately you identify each fallacy, the higher your score!
Sharpen Your Critical Thinking Skills!
As your skills improve, so too will your ability to discern between logical and illogical arguments in real-life situations! Be better equipped to avoid being manipulated by flawed reasoning. Put on your thinking cap, and get ready to challenge your mind in Fallacy Quiz!
MINIMAL SETUP
- OS: 64bit distribution
- Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300Memory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 5500 (Broadwell). AMD Radeon R5 Graphics (Kaveri). GeForce 700 series
- Storage: 150 MB available space
- OS: 64bit distribution
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 (Pascal). AMD Radeon RX 460 (GCN 4.0). GeForce 900 series
- Storage: 250 MB available space
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