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Boink is a game about building a money machine using falling Money and Bouncers. Money is shot out of cannons at the top, it’s up to you to increase the value until it hits the bottom. The way to do that is simple:
PURCHASE BOUNCERS AND PLACE THEM ON THE MAP
UPGRADE BOUNCERS AND THE CANNON TO BOOST VALUE
REBIRTH TO GAIN UNIQUE UPGRADES
WATCH YOUR MONEY GROW
See how much money you can get!
Boink
Lettuce StudiosDeveloper
Lettuce StudiosPublisher
March 2024Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (21 reviews)
Public Linux Depots:
  • [0 B]
Boink v4.0.0 Released

Hello friends. We are long overdue for an update. I will quickly highlight 3 features from this update that I think are really fun/helpful, but the full change log is posted below. Thanks!

REWIND BOUNCERS

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44906467/3492928e2d9ad1d45df5ee02bed2c92859561781.gif\"][/img]

BANK BOUNCERS

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44906467/43310b153cc4e8ee59fa0393389ec1359179bb94.gif\"][/img]

CREATE BLUEPRINTS

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44906467/84ad88a8ca7c0c95deb79c5ed70f4fd72dc5fc02.gif\"][/img]

[hr][/hr]

Change Log: v4.0.0

New Features

  • Ghosts are invisible bouncers that can be placed on the map by holding down the shift key, acting as placeholders until purchased

    [/*]
  • Blueprints can now be created and saved when multi-selecting bouncers

    [list]
  • When blueprints are placed, all the bouncers are placed as Ghosts

    [/*]
[/*]
  • \\[Ctrl] + Click to select multiple bouncers of your choosing

    [/*]
  • \\[Ctrl] + \\[C] can now copy selected bouncers, making a quick pastable bouncer layout

    [/*]
  • [/list]

    New Bouncers!

    • Bank Bouncer: Applies an interest to your total money after being hit multiple times

      [/*]
    • Fast Cooldown Bouncer: Speeds up the cooldown of other bouncers in range

      [/*]
    • Rewind Bouncer: After being triggered, a countdown will begin. Once the countdown finishes, the money rewinds through its original path, back to where it triggered the bouncer

      [/*]
    • Cannon Fire Bouncer: Shoots multiple moneys from random cannons after being triggered

      [/*]

    Changes

    • Multi-Select tooltip now sorts bouncers based on the total number placed

      [/*]
    • Mouse position is now centered when moving multiple bouncers

      [/*]
    • Delete buttons now require a second click to confirm

      [/*]
    • Bouncer audio only plays when near the camera

      [/*]
    • Re-selecting a tab will scroll to the top of the menu

      [/*]
    • Smart mouse building has been removed, pending a rework

      [/*]
    • Various tooltip wording changes

      [/*]
    • Various balance changes, with the most notable being:

      [list]
    • Unlock Bouncer reward price has been reduced

      [/*]
    • Gamble & Kinetic Bouncers were heavily buffed to increase the maximum multiply amount

      [/*]
    • Level extensions with pre-placed bouncers were buffed

      [/*]
    • Level extension with cooldown zone was reduced

      [/*]
    [/*]
  • Upgraded Unity version to 2022.3.62f3

    [/*]
  • [/list]

    Bug Fixes

    • Fixes an issue where certain dialog popups could be spammed canceled

      [/*]
    • Fixes an issue where the bouncer upgrade button could get stuck in its animation

      [/*]
    • Fixes an issue where the unlock bouncer celebration wasn\'t showing the right colors

      [/*]
    • Fixes an issue where gamble bouncers could sometimes freeze the money forever

      [/*]

    [ 2025-11-29 23:19:31 CET ] [Original Post]

    Minimum Setup

    • OS: 64 BitMemory: 2 GB RAMStorage: 425 MB available space
    • Memory: 2 GB RAMStorage: 425 MB available space
    • Storage: 425 MB available space
  • Memory: 4 GB RAM
  • Recommended Setup

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