Making Enlisted a Better Place 64
With this long-awaited improvement, many weapons in your soldiers' hands will perform better! This is all thanks to the significantly more predictable recoil. We recently covered this topic in detail in a separate devblog, but in case you missed it dont worry, we'll briefly go over the main changes.
Hit patterns of the MG-42 in three different battles. Left - with the additional randomness. Right - without it. Until now, Enlisted used a formula that also introduced an additional randomness into the recoil pattern, causing it to change from battle to battle. On one hand, this simulated the inconsistency in the manufacturing quality of each weapon, but on the other hand, it almost made it impossible to get used to your favorite guns. After hearing your opinions, we decided to remove this additional randomness from the formula. This doesn't mean that the recoil patterns will always be the same, just that they will be affected by far less random factors.
As you know, we are constantly improving the AI of the soldiers in your squad - after this update, they will behave even more like humans!
AI soldiers have learned to reload their weapons while running, and their animation of turning around has also become more natural. They can no longer destroy friendly stationary machine guns by accidentally hitting them. And while standing behind them, they pause less and try to find new targets faster.
Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports. So share, suggest, and report!
[ 2024-07-04 08:34:05 CET ] [ Original post ]
Each issue of our series focuses on a certain aspect of the game or a particular mechanic, in which we correct smaller, but noticeable bugs and add new interesting features.
Improving the recoil calculation formula
With this long-awaited improvement, many weapons in your soldiers' hands will perform better! This is all thanks to the significantly more predictable recoil. We recently covered this topic in detail in a separate devblog, but in case you missed it dont worry, we'll briefly go over the main changes.
Hit patterns of the MG-42 in three different battles. Left - with the additional randomness. Right - without it. Until now, Enlisted used a formula that also introduced an additional randomness into the recoil pattern, causing it to change from battle to battle. On one hand, this simulated the inconsistency in the manufacturing quality of each weapon, but on the other hand, it almost made it impossible to get used to your favorite guns. After hearing your opinions, we decided to remove this additional randomness from the formula. This doesn't mean that the recoil patterns will always be the same, just that they will be affected by far less random factors.
Improving AI soldiers
As you know, we are constantly improving the AI of the soldiers in your squad - after this update, they will behave even more like humans!
AI soldiers have learned to reload their weapons while running, and their animation of turning around has also become more natural. They can no longer destroy friendly stationary machine guns by accidentally hitting them. And while standing behind them, they pause less and try to find new targets faster.
Other changes
- Reverted the elevation angle changes for anti-aircraft guns: they can now go as low as -2 degrees, instead of the fixed 7,5-degrees.
- Anti-aircraft guns no longer overheat.
- Improved the damage model of AT cannons built by engineers: more parts will count toward the destruction of AT cannons, such as wheels, optics and cannon breech, making it easier to counter them.
- Fixed the poses of soldiers inside the Sd.Kfz.251/9 APC.
- The "Possible maps" tooltip now correctly displays the campaigns whose maps the player might get.
- Fixed infantry getting stuck at one of the spawn points in the "Quarry South (Invasion)" mission.
WE APPRECIATE YOUR FEEDBACK!
Lots of exciting game mechanics have been realized or improved thanks to your ideas. We are watching our communities, other Enlisted sites and regularly check the forum for your feedback and reports. So share, suggest, and report!
Enlisted: Reinforced
Darkflow Software
Gaijin Network Ltd
Q1 2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 151
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mostly Positive
(13940 reviews)
https://enlisted.net
https://store.steampowered.com/app/2051620 
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In Enlisted, you are not only commanding a single soldier, but an entire squad! This MMO squad based shooter recreates the key battles of the bloodiest war of the 20th century, with hundreds of soldiers, tanks and aircraft taking part in each battle.
Lead your squads to victory!
Each player commands his own squad of AI-controlled soldiers in battle. If you lose a soldier, you can immediately switch to another in your squad and continue the fight.
Thanks to this, battles in Enlisted feel truly massive and intense, similar to the real battlefields of the Second World War!
The battles will take you to all corners of the world! Fight on several islands across the Pacific Ocean, in the villages of Normandy, on the streets of Berlin, on the snowy fields of Moscow, in the heart of Stalingrad or even in the sands of Tunisia!
The game features four countries participating in the war: USA, USSR, Germany and Japan. Choose just one or all of them and build your own army to your liking from the myriad of squads with different specialties. Based on your choices, you’ll end up on different battlefields, each with its own weapons, vehicles and matching uniforms.
Not just infantry, but also 350 of the most famous and diverse military equipment is at your disposal: tanks, armored cars, motorcycles and aircraft, both fighters and bombers, are available for your army.
At the same time, tankers and pilots are fully trained soldiers. Was your vehicle damaged? Leave it behind and join the fight on foot, continuing the fight as an infantry squad!
16 different soldier classes, each with unique perks and specialized weapons, including not only classic small arms but also heavy weapons: anti-tank guns, heavy machine guns, anti-aircraft guns, rocket launchers, flamethrowers, rifle grenade launchers and many more, so you can adapt to any situation and overcome every challenge.
These unique mechanics allow you to flank the enemy, drop your paratroopers behind enemy lines, build fortifications and gun emplacements, and use dozens of different tactics to push toward the mission objectives.
Each player has access to developer tools to create custom missions that can be launched on the public server!
Hundreds of missions are already available on our dedicated portal - from detailed recreations of historical battles, to battles on the surface of the Moon in low gravity with energy weapons. You are limited only by your imagination!
Lead your squads to victory!
Multiple lives
Each player commands his own squad of AI-controlled soldiers in battle. If you lose a soldier, you can immediately switch to another in your squad and continue the fight.
Thanks to this, battles in Enlisted feel truly massive and intense, similar to the real battlefields of the Second World War!
Iconic Fronts
The battles will take you to all corners of the world! Fight on several islands across the Pacific Ocean, in the villages of Normandy, on the streets of Berlin, on the snowy fields of Moscow, in the heart of Stalingrad or even in the sands of Tunisia!
The game features four countries participating in the war: USA, USSR, Germany and Japan. Choose just one or all of them and build your own army to your liking from the myriad of squads with different specialties. Based on your choices, you’ll end up on different battlefields, each with its own weapons, vehicles and matching uniforms.
Combined arms
Not just infantry, but also 350 of the most famous and diverse military equipment is at your disposal: tanks, armored cars, motorcycles and aircraft, both fighters and bombers, are available for your army.
At the same time, tankers and pilots are fully trained soldiers. Was your vehicle damaged? Leave it behind and join the fight on foot, continuing the fight as an infantry squad!
Tools of war
16 different soldier classes, each with unique perks and specialized weapons, including not only classic small arms but also heavy weapons: anti-tank guns, heavy machine guns, anti-aircraft guns, rocket launchers, flamethrowers, rifle grenade launchers and many more, so you can adapt to any situation and overcome every challenge.
These unique mechanics allow you to flank the enemy, drop your paratroopers behind enemy lines, build fortifications and gun emplacements, and use dozens of different tactics to push toward the mission objectives.
Map and mission editor
Each player has access to developer tools to create custom missions that can be launched on the public server!
Hundreds of missions are already available on our dedicated portal - from detailed recreations of historical battles, to battles on the surface of the Moon in low gravity with energy weapons. You are limited only by your imagination!
MINIMAL SETUP
- OS: Linux
- Processor: Intel Core i3 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce 660 or better. AMD Radeon series 78XX or better
- Storage: 10 GB available space
- OS: Linux
- Processor: Intel Core i5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GeForce 1060 or better. AMD Radeon series RX480 or better
- Storage: 32 GB available space
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