"Another big update for PGRC has just arrived. We have been working on adding mod support to the game, and today the first part is now available: Custom track mods are now live, using Steam Workshop! Players can now create their own custom tracks (using external mod tools), and share them with other players using Steam Workshop. Some early testers have already made some amazing tracks. This is just the beginning for mod support, more features for custom tracks, including support for leaderboards and playing custom tracks in multiplayer is planned, along with the ability to add custom cars into the game as well. If you are interested in making your own tracks for the game, you can learn more on the Walaber discord or directly at the Modding Documentation page."
[ 2025-01-20 16:13:49 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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You said "Parking Garage"?
The “Parking Garage Rally Circuit” tour comes into a city, selects a parking garage, and temporarily turns it into an exciting rally course for a week-long competition. Each track in the game is styled as a unique parking garage that has been turned into a race course.Players will use a map of North America + UK to chart their course from track to track across the globe.
Rally... Circuit?!?
This is a hybrid of Rally and circuit racing. From rally it draws the jumps and “one racer at a time against the clock” time-trial format.However, the tracks are similar to circuit racing, with each race consisting of multiple laps around the same track (the track may change slightly from lap to lap, however)
Controls are very tight, simple and arcadey, similar to Mario Kart (accelerate, reverse, steer, drift), but with a bit more dynamic “smash into things” physics.
Retro Style
Designed to look and feel like a long lost Sega Saturn game that could have been released in ~1998.
This includes low-resolution, low-poly, chunky textures of course, but also extends to the audio, simple interface, and streamlined game scope.
- OS: Linux distribution released after 2016
- Processor: x86_32 CPU with SSE2 instructions. x86_64 CPU. ARMv7 or ARMv8 CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated graphics with full Vulkan 1.0 support or better
- Storage: 300 MB available space
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