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Name | Sentris | |
Developer | Timbre Interactive | |
Publisher | Timbre Interactive | | |
Tags | Simulation Singleplayer | | |
Release | 2014-08-22 | |
Steam | 14,99€ 10,99£ 14,99$ / 0 % |
News | 23 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/303530  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Sentris Depot Linux 32-bit [370.48 M]
Sentris Depot Linux 64-bit [370.85 M]
Prototype Depot Linux 32-bit [1.33 G]
Prototype Depot Linux 64-bit [1.35 G]
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LINUX STREAMERS (0)
Sentris 1.02 is live |
The 1.02 update for Sentris is a bug fix release and includes several small updates and improvements
- Incoming block position is now visualized in loop
- Creating chords will visualize blocks in their respective layers of the Loop
- Fixed a bug in Remix mode that was preventing tempo adjustment
- Enabled anti-aliasing
- Upgraded rendering to Unity 5 PBR system
- New Timbre Interactive logo
- Fixed a bug in initialization of Waveform dreamscape that would occasionally cause only some of the visuals to be drawn
- Added lightweight analytics
- Fixed a couple memory leaks
- Fixed a bug that would occur when changing color schemes in the middle of a level
- Integrated Steamworks
|
[ 2017-01-10 01:19:53 CET ] [ Original post ] |
Sentris 1.02 is live |
The 1.02 update for Sentris is a bug fix release and includes several small updates and improvements
- Incoming block position is now visualized in loop
- Creating chords will visualize blocks in their respective layers of the Loop
- Fixed a bug in Remix mode that was preventing tempo adjustment
- Enabled anti-aliasing
- Upgraded rendering to Unity 5 PBR system
- New Timbre Interactive logo
- Fixed a bug in initialization of Waveform dreamscape that would occasionally cause only some of the visuals to be drawn
- Added lightweight analytics
- Fixed a couple memory leaks
- Fixed a bug that would occur when changing color schemes in the middle of a level
- Integrated Steamworks
|
[ 2017-01-10 01:19:53 CET ] [ Original post ] |