Neural Shock
Hardwired Studios Developer
Hardwired Studios Publisher
Q2 2024 Release
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(58 reviews)
Patch Notes - v1.0.15 : Range visualizer, Stats Display, Shoot ModeFeatures / Improvements
- Added Turret / Trap Range visualization. The range is visualized as a circle around the weapon when it is selected. For weapons which shoot in a line, the line is also visualized. The range visualizer is updated when a range or radius increase upgrade is selected in the upgrade interface.
- Added a Character Stats display on the Character Skill selection screen. The Stats are updated when the player picks new skills, so it is now easier to see the effects of different skills.
- Added an Options setting for Player Character's Shoot Modes. Auto-Shoot (default) is the automatic shooting mode, Click-to-Shoot mode is a new mode in which you can use Left Mouse Button to shoot. When Click-to-Shoot mode is active, the build menu and the upgrade menu are opened with Right Mouse Button.
- Added Move Speed on the Monster stats display interface
- Adjusted Sniper's Trap Cost Reduction skills: Tree A: 3.5% -> 3.0%, Tree B: 3.5% -> 3.0%, Tree C: 3.5% -> 2.5%.
- Adjusted Sniper's Hawk-Eye skills: Special Critical Chance 10% -> 25%, Add Bleed Chance 5% -> 3.5%, Increase Bleed Chance 10% -> 60%, Special DMG 20% -> 50%
- Adjusted Engineer's Trap Cost Penalty Reduction skills: 15% -> 10% and 10% -> 5%
- Always show Crit DMG for weapons which have Critical Chance
- Minor adjustments to some bullet animations
Bug Fixes
- Fixed the Support Aura Effect skill (Engineer skill selectable on the skill tree) - the skill did not produce the correct buff previously.
- Fixed some bullet spawn points (muzzle points) for turrets and characters
[ 2024-07-13 07:26:10 CET ] [ Original post ] Build, Fight, Improve, Obliterate. Create bloody mayhem by building turrets and traps in strategic positions and fighting waves after waves of ferocious clones and creations of immoral research. As you gain experience in the battlefield, improve and develop your characters and weapons to get more and more powerful and decimate your enemies.
Combining the classic Tower Defense gameplay, graphic pixel-art violence and elements of character and team building action RPGs set within a dark, futuristic sci-fi world, Neural Shock brings an engaging experience which caters both to short and long play sessions to experience at your own pace.
Engaging Tower Defense Puzzles
Unique tower defense missions in an engaging, dark and futuristic world, complemented with captivating side objectives that require razor-sharp senses and wits to complete in the most optimal ways.
Visceral Pixel-Art Violence
Tens of different ways for each monster to meet their maker, ranging from getting shredded, electrocuted, burnt to a crisp, melted to a pile of goo, and many others, visualized and animated with crunchy pixel art graphics that don't hide any ounce of blood or drop of gore. Let your creativity run wild as you discover new ways to eradicate the murderous cretins that run amok in this vicious world.
Class-based Character and Team Building
Pick your favorite class, delve into the monster-filled world and exterminate the horrid creatures to level up and create your optimal build by specializing in different weapon, turret and trap masteries and selecting the best supporting abilities for your playstyle. As you progress further, you'll gain access to new team members to aid you in the fight in the battlefield, whom you can also level up and improve as you best see fit.
MINIMAL SETUP- OS: Ubuntu 20.04
- Processor: Dual Core CPU. Intel i5 or betterMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 512MB VRAM. OpenGL 3.0 support
- Storage: 1 GB available space
RECOMMENDED SETUP- OS: Ubuntu 22.04
- Processor: Dual Core CPU. Intel i5 or betterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1024MB VRAM. OpenGL 3.0 support
- Storage: 2 GB available space
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