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Since I need to get to grips with implementing VR for Disinfection I figured I should get some practice in and port Keep It Running to VR. Lo-and-behold Godot has some real good VR support and I've already made great progress. The game will automatically switch to VR-mode when launched through SteamVR, with the menus and gameplay all fully supported. What remains is to implement the remaining gameplay elements and give various things a good polishing so the experience is comfortable and smooth. Here's a quick demonstration of what I got working so far: [previewyoutube=zCGmjaPGtXU;leftthumb][/previewyoutube] The public Beta will get an update very soon with the VR implementation, so you can try it out if you're opted in (you can freely do this via Steam).
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