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Update from the Dev Factory Floor
We couldn't have a game of ours without portals (well Cycle 28 didn't I guess... lets say all the bad guys used portals to spawn off camera) - they behave just like you expect transporting ingredients from one place to another. There could be some interesting puzzle design using these, weirdly I think levels where you can only use portals might be challenging.
Bumpers are actually the first component I implemented in the first prototype of the game and we're only just getting them into the game! There is something super satisfying about getting the bouncing just right...
Popping candy is an ingredient you'll have to take care to handle. Any slight knock and these things are going to blow! Alongside the popping candy is a new component the force field, something which levitates ingredients and could be useful for more than just popping candy.
The other thing I've been working on is just level design. We've settled on aiming for around 100 levels which seems in line with other games like this... it all depends on how many new mechanics and ingredients we add though.
Currently we have 1,981 wishlists and our target for launch is 10,000. Thank-you to everyone who has already added the game to their wishlist. It really helps. Last month was a huge success wishlist wise, we got featured by a pretty big twitter account which drove lots of traffic our way.
[ 2023-09-17 19:01:17 CET ] [ Original post ]
Hello Chocolate Lovers! Here are some updates on the new features weve been working on from inside the development factory Remember you can watch all these new mechanics in action over on our TikTok.
New Component - Portals
We couldn't have a game of ours without portals (well Cycle 28 didn't I guess... lets say all the bad guys used portals to spawn off camera) - they behave just like you expect transporting ingredients from one place to another. There could be some interesting puzzle design using these, weirdly I think levels where you can only use portals might be challenging.
New Component - Bumpers
Bumpers are actually the first component I implemented in the first prototype of the game and we're only just getting them into the game! There is something super satisfying about getting the bouncing just right...
New Ingredient - Popping Candy
Popping candy is an ingredient you'll have to take care to handle. Any slight knock and these things are going to blow! Alongside the popping candy is a new component the force field, something which levitates ingredients and could be useful for more than just popping candy.
Level Design
The other thing I've been working on is just level design. We've settled on aiming for around 100 levels which seems in line with other games like this... it all depends on how many new mechanics and ingredients we add though.
Wishlist Progress
Currently we have 1,981 wishlists and our target for launch is 10,000. Thank-you to everyone who has already added the game to their wishlist. It really helps. Last month was a huge success wishlist wise, we got featured by a pretty big twitter account which drove lots of traffic our way.
[ 2023-09-17 19:01:17 CET ] [ Original post ]
Captain Contraption's Chocolate Factory
Pill Bug Interactive
Developer
Pill Bug Interactive
Publisher
July 2024
Release
Game News Posts:
30
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(18 reviews)
Public Linux Depots:
- [0 B]
https://store.steampowered.com/app/2166920
Using a simple set of tools, create machines to automate the production of Captain Contraption’s chocolates. Launch some nuts into melted chocolate to make your favourite snack, smash caramel against a wall to make bite size bits, and crank-up the E numbers by adding food colouring to everything. Each puzzle has as many solutions as you have ideas.
Since every process in the game is simulated using physics, it is easy to understand how your machine is working – but almost impossible to stop watching it. When you can finally tear yourself away from your monitor, you’ll want to share your contraption with friends… and then optimise it together!
We’ll give you the same, easy-to-use, level editor we use to build the game to create your own automation challenges. With Steam Workshop support included at launch it will be easy to share your puzzles with friends and the community. Compare the efficiency and complexity of your contraptions and solutions to other players with a leaderboard for every level.
If this sounds like your kind of fun, support us by adding Captain Contraption’s Chocolate Factory to your wishlist and following the store page. This shows us that you are interested in the game and gets us closer to launching the full game. After you have done that, try the demo, have a play and let us know what you think!
https://store.steampowered.com/app/2166920
Design and build machines to solve automation puzzles.
Using a simple set of tools, create machines to automate the production of Captain Contraption’s chocolates. Launch some nuts into melted chocolate to make your favourite snack, smash caramel against a wall to make bite size bits, and crank-up the E numbers by adding food colouring to everything. Each puzzle has as many solutions as you have ideas.
Watch, and then optimise your oddly satisfying contraptions.
Since every process in the game is simulated using physics, it is easy to understand how your machine is working – but almost impossible to stop watching it. When you can finally tear yourself away from your monitor, you’ll want to share your contraption with friends… and then optimise it together!
Create your own challenges and share them with your friends and the community
We’ll give you the same, easy-to-use, level editor we use to build the game to create your own automation challenges. With Steam Workshop support included at launch it will be easy to share your puzzles with friends and the community. Compare the efficiency and complexity of your contraptions and solutions to other players with a leaderboard for every level.
If this sounds like your kind of fun, support us by adding Captain Contraption’s Chocolate Factory to your wishlist and following the store page. This shows us that you are interested in the game and gets us closer to launching the full game. After you have done that, try the demo, have a play and let us know what you think!
https://store.steampowered.com/app/2166920
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS or newer
- Processor: Quad Core 2.40Ghz+Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Intel(R) HD Graphics 520
- Storage: 2 GB available space
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