Patch Notes - v0.642
Boss rush leaderboards have reset due to the following changes
Taking a look at classes' win rate for the last day, it shows Rogue is an overperformer. It's the top selected class with the highest win rate, so I've adjusted some of the cooldowns to hopefully bring it inline with everything else. Additionally Wizard has been underperforming since the last round of nerfs, while both Druid and Shaman have low win rates.
Fixed an issue in "normal mode" where waves would stop spawning during boss phase. Waves should spawn every 15 seconds again.
There is an issue with the [spoiler]Rat Ball[/spoiler] where killing him on the frame [spoiler]he gets promoted to Rat King[/spoiler] makes it so you cannot complete the run. While it will take some refactoring to fix the issue there is a temporary fix to end the run if this occurs. **Your score will be less** because we now take boss damage into account, but at least the run will still be scored.
Boss rush can now be toggled on/off from class select screen and on restart level if unlocked.
[ 2024-05-25 20:10:19 CET ] [ Original post ]
v0.642
Boss rush leaderboards have reset due to the following changes
Class balance
Taking a look at classes' win rate for the last day, it shows Rogue is an overperformer. It's the top selected class with the highest win rate, so I've adjusted some of the cooldowns to hopefully bring it inline with everything else. Additionally Wizard has been underperforming since the last round of nerfs, while both Druid and Shaman have low win rates.
Druid
- Sprit wisp speed increased from 169->250
- Wildfire base scale increased from 1.0->1.2
- Wildfire area increased from 20->30px
Rogue
- Splinter cooldown increased from 3->4s
- Poison cooldown increased from 3->5s
Shaman
- Fire totem cooldown decreased from 13->12s
- Fear totem cooldown decreased from 12->11s
- Earth totem cooldown decreased from 11->10s
Wizard
- Splash now targets enemies at the center of the sprite instead of the bottom tip
- Splash area increased from 40x69->64x82px
- Lightning area increased from 40->50px
- Starfall cooldown decreased from 4s->3s
- Starfall area increased from 25->35px
Bosses
Fixed an issue in "normal mode" where waves would stop spawning during boss phase. Waves should spawn every 15 seconds again.
Sewer Boss:
There is an issue with the [spoiler]Rat Ball[/spoiler] where killing him on the frame [spoiler]he gets promoted to Rat King[/spoiler] makes it so you cannot complete the run. While it will take some refactoring to fix the issue there is a temporary fix to end the run if this occurs. **Your score will be less** because we now take boss damage into account, but at least the run will still be scored.
UI
Boss rush can now be toggled on/off from class select screen and on restart level if unlocked.
SurvivalScape
Mark Arneman
Mark Arneman
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(30 reviews)
https://store.steampowered.com/app/2862660 
[0 B]
SurvivalScape is a survival based auto shooter. Last as long as you can to score the most points in order to top the global and friendly leaderboards.
Kill enemies, collect crystals, and level up to become the ultimate hero.
Capture and hold Obelisks of Power for ten seconds to immediately level up your hero
Kill enemies, collect crystals, and level up to become the ultimate hero.
Easy to Learn, Difficult to Master
Features
- Obelisk of Power Objective
- Unlockable Classes and Levels
- Weekly Challenge Mode
- Unique Bosses
- Controller Support
- Ultra-wide Support
Obelisks of Power
Capture and hold Obelisks of Power for ten seconds to immediately level up your hero
Weekly Challenge
The weekly challenge selects a map at random and seeds the random number generator so each player has the same enemy spawn locations, level up choices, and health potion drop rates. Leaderboards become class specific and rotate each week.MINIMAL SETUP
- OS: Ubuntu LTS
- Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300. Raspberry Pi 4
- Graphics: Intel HD Graphics 2500 (Ivy Bridge). AMD Radeon R5 Graphics (Kaveri)
- Storage: 200 MB available spaceAdditional Notes: Minimum resolution: 720p
- OS: Ubuntu LTS or Steam OS
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600. Raspberry Pi 5 with overclocking
- Graphics: NVIDIA GeForce GTX 1050 (Pascal). AMD Radeon RX 460 (GCN 4.0)
- Storage: 200 MB available spaceAdditional Notes: Minimum resolution: 720p
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