Patch Notes v1.0.955 - Leveling Rework
Enemy projectile size increased Enemy projectiles now have variable speed Leveling Rework: 10% white upgrades removed Leveling tiers are now randomized and are no longer linear Stats and Cooldown upgrades will now show Pre->Post upgrade information This is to better explain the new upgrade system is additive and does not replace or lower your power. Fire Rate now shows as per second: Example: 0.67 -> 1.3/s Abilities now shows as seconds on cooldown: Example: 3->2.67s Scale now shows as size increase Example: 1.0 -> 1.35x Tier's renamed: Tier-2 (green) is now Uncommon Tier-3 (blue) is now Rare Tier-4 (purple) is now Epic Tier-5 (gold) is now Legendary Bubble Shield rework: Bubble Shield cooldown from 20->15s Breaking bubble shield no longer removes Flawless Bubble Shield now creates an iframe when breaking Rewrote ability cooldown timer for Bubble Shield to now be accurate Controller / UI Weekly reset timer now properly displays "Resets in 1 day" You can now exit the pause screen with B/Circle on controller Stats screen button has been changed to X/Square on controller Leaderboard now selects -50 above and +50 below on the leaderboard to try and always show first place Bug fixes: Bosses not having cooldowns fixed (thanks for the report @Gonk) Fixed an issue with picking up Health Pots occasionally crashing the game Fixed an issue with damage numbers only showing on first instance of damage
[ 2024-07-27 10:37:59 CET ] [ Original post ]
Hello Survivors! We've made some major changes to how leveling works in SurvivalScape. Upgrades are no longer linear and the upgrade tiers are random. This is an experimental change while we further investigate how this affects scoring. Again, the weekly challenge mode has all RNG removed so each player has the same exact run.
Patch Notes:
Enemy projectile size increased Enemy projectiles now have variable speed Leveling Rework: 10% white upgrades removed Leveling tiers are now randomized and are no longer linear Stats and Cooldown upgrades will now show Pre->Post upgrade information This is to better explain the new upgrade system is additive and does not replace or lower your power. Fire Rate now shows as per second: Example: 0.67 -> 1.3/s Abilities now shows as seconds on cooldown: Example: 3->2.67s Scale now shows as size increase Example: 1.0 -> 1.35x Tier's renamed: Tier-2 (green) is now Uncommon Tier-3 (blue) is now Rare Tier-4 (purple) is now Epic Tier-5 (gold) is now Legendary Bubble Shield rework: Bubble Shield cooldown from 20->15s Breaking bubble shield no longer removes Flawless Bubble Shield now creates an iframe when breaking Rewrote ability cooldown timer for Bubble Shield to now be accurate Controller / UI Weekly reset timer now properly displays "Resets in 1 day" You can now exit the pause screen with B/Circle on controller Stats screen button has been changed to X/Square on controller Leaderboard now selects -50 above and +50 below on the leaderboard to try and always show first place Bug fixes: Bosses not having cooldowns fixed (thanks for the report @Gonk) Fixed an issue with picking up Health Pots occasionally crashing the game Fixed an issue with damage numbers only showing on first instance of damage
SurvivalScape
Mark Arneman
Mark Arneman
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 12
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(30 reviews)
https://store.steampowered.com/app/2862660 
[0 B]
SurvivalScape is a survival based auto shooter. Last as long as you can to score the most points in order to top the global and friendly leaderboards.
Kill enemies, collect crystals, and level up to become the ultimate hero.
Capture and hold Obelisks of Power for ten seconds to immediately level up your hero
Kill enemies, collect crystals, and level up to become the ultimate hero.
Easy to Learn, Difficult to Master
Features
- Obelisk of Power Objective
- Unlockable Classes and Levels
- Weekly Challenge Mode
- Unique Bosses
- Controller Support
- Ultra-wide Support
Obelisks of Power
Capture and hold Obelisks of Power for ten seconds to immediately level up your hero
Weekly Challenge
The weekly challenge selects a map at random and seeds the random number generator so each player has the same enemy spawn locations, level up choices, and health potion drop rates. Leaderboards become class specific and rotate each week.MINIMAL SETUP
- OS: Ubuntu LTS
- Processor: Intel Core 2 Duo E8200. AMD Athlon XE BE-2300. Raspberry Pi 4
- Graphics: Intel HD Graphics 2500 (Ivy Bridge). AMD Radeon R5 Graphics (Kaveri)
- Storage: 200 MB available spaceAdditional Notes: Minimum resolution: 720p
- OS: Ubuntu LTS or Steam OS
- Processor: Intel Core i5-6600K. AMD Ryzen 5 1600. Raspberry Pi 5 with overclocking
- Graphics: NVIDIA GeForce GTX 1050 (Pascal). AMD Radeon RX 460 (GCN 4.0)
- Storage: 200 MB available spaceAdditional Notes: Minimum resolution: 720p
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