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Feature Update 1 - 1.1.0

Howdy, yall. Tapkeeper here along with the team at DEAD MANS HAND Saloon bringin you exciting news straight from the Wild Frontier.

Color the Wild Frontier - Patch 1.1.0 is Live!



The Colorful Frontier Update has officially gone live! With this new patch, patrons will be able to change the colors of their frontier units in myriad new ways, from the color of their outfits to the hues of their hair and metal finish. New colors can be unlocked with the use of Frontier Credits, which are earned by playing the game. Players can access these new colors through the CUSTOMIZE button on the main menu.
Once youve selected your desired colors, just pay your tab and the colors are yours. To preview a color, simply select it from the drop down menu of each category. Once youve made a selection, you can finalize your purchase. In addition to new colors, players can also select a custom visual flair that appears when a Trigger Card is placed. These can be accessed within the Holder View.
Pricing for each new customization option varies, so be sure to save up those credits!

Frontier Pioneer Bonus


As a special thank you to all players who stepped into the DEAD MANS HAND Saloon before the launch of Patch 1.1.0, we are crediting each of your accounts with a bonus color palette for each of the existing Frontier Units. Just where have we seen these familiar shades before?
In addition to being unlocked automatically at no cost for our faithful patrons, the Frontier Pioneer set is also a timed exclusive! Stay tuned for further updates to learn when these limited edition colors will be made available to new patrons.

NEW WAYS TO PLAY



Hydra


As one head is blown off another will takes it's place. In Hydra mode you can get shot up to 3 times before being eliminated. Use this time to build up a formidable hand and execute your deadly strategy. [color=Lightsteelblue]This modifier is highly recommended for 1v1s.[/color]

Speed Loader


WIth Speed Loader enabled, every 3 rounds that passes adds another bullet to the starting count. This effect is permanent and stacks until the gun is fully loaded by round 15. [color=Lightsteelblue]Use this modifier to speed up matches or make the match much more dangerous.[/color]

Randomizer


For the ultimate thrill seeker: all cards dealt are either Mystery or Random trigger cards.

All of these modes may be combined and are also compatible with Multicard mode


Player Customization


You can now mix and match your choice of colors for your: clothes, hair, eyes, and exterior. Additionally you can change the special effect that plays when you play a trigger card face down.

Celebration Sale Purchase DMH at 20% Off for a Limited Time!


As part of the Steam Summer Sale, were happy to announce that more and more patrons will be able to hop into the DEAD MANS HAND Saloon at a discounted rate of 20% off! Whether you were waiting to purchase the title for yourself or would like to buy it as a gift for others, wed love to see new faces in the DEAD MANS HAND Saloon.
Thats all for this edition of Wild Frontier news. You can find an itemized summary of all the 1.1.0 patch notes below. Until next time, this is the staff at the DEAD MANS HAND Saloon signing off!

Patch Notes Summary


[color=Lightsteelblue]
  • New player customization options.
  • Improved card placement with large hands
  • Added join/leave notification to lobby chat.
  • Added noise on player join.
  • New game modifiers: Hydra, Speed Loader, and Randomizer.
  • Ricochet has a chance to miss again and will properly display when it does.
  • Avarice and Holder now activate when shot at if it wasn't a lethal shot.
  • The first turn of a round is only randomized for the first round.
  • Fixed hype music volume not being affected by game settings.
  • Fixed infinite credit bug. (This was only a visual error, no credits were actually gained.)
  • Fixed an issue where more cards were being dealt with than intended. (You should only receive a card when you become the target of an attack. Previously if a bullet bounced off of someone else and on to you, that was also dealing out a card. So if multiple Ricochet cards were in play a lot of cards were being dealt instead of just one to the original target.)
[/color]


[ 2024-06-27 17:00:39 CET ] [ Original post ]



DEAD MAN'S HAND: Card Roulette Action
Black Garden Studios
  • Developer

  • Black Garden Studios
  • Publisher

  • 2024-04-08
  • Release

  • Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
  • Tags

  • Game News Posts 10  
    🎹🖱️Keyboard + Mouse
    🕹️ Partial Controller Support
    🎮 Full Controller Support
  • Controls

  • Positive

    (18 reviews)


  • Review Score

  • https://store.steampowered.com/app/2858790 
  • Steam Store



  • [0 B]

  • Public Linux depots





  • Dead Man’s Hand is a 2-8 player party game that combines the classic game of Russian Roulette with the unpredictable nature of card games. At the start of each round, each player draws a card. After the cards are dealt, one random player gets a turn as the Holder. During their turn as the Holder, they may use any cards they have collected to influence the flow of the game. To finish their turn, the Holder chooses a Target to shoot. If the Target survives the ordeal, they get to draw an extra card and the weapon is passed to the next player. The round ends when a bullet is fired, and the survivors go on to the next round.

    Will you be a winner? Or will the next Dead Man’s Hand… be yours?



    Welcome to Dead Man’s Hand Saloon. Situated on the edge of the wild frontier, our clientele come from all over to partake in our unique offerings of libations and entertainment. Of course, most are here for one reason in particular— the very game that is our namesake. Step on into our back room and see for yourself. Just be careful if you decide to play— the next Dead Man’s Hand might be yours.



    Dead Man’s Hand features a deck of cards that can be used to change the flow of the game. One card is drawn by every player at the start of a new round. Players who survive being targeted also draw one card after being fired upon.



    Should you shoot yourself and try to get an extra card, or should you choose someone else and try to eliminate them? Decisions like these will determine the outcome of the game. Just remember…

    Only One Player Can Win Dead Man’s hand!

    MINIMAL SETUP
    • Processor: Intel Core 2 Duo E8200Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 3.3 compatible graphics cardNetwork: Broadband Internet connection
    • Storage: 300 MB available space
    GAMEBILLET

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