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Hi punks! This is just a small patch to fix a couple of minor issues that were reported to us since the last update! Here's the full changelog:
Hi everyone!
Last weekend we showed a special build of Stray Shot at a festival. It was pretty successful so we thought it would be nice to let you have it in some way... And so here it is! You can enable the festival mode in the festival_mode.txt file in the game's folder! It will add a new game mode to the game called "festival" which plays out a series of levels defined in festival_mode.txt! You can modify these if you'd like, or leave them as they are for the experience we designed ourselves. The festival mode also takes away the fullscreen setting from the options so it's safe to abandon in a festival or home party once launched. It even features aim assist to make the game a little more accessible to casual players!
Speaking of which, we also added a bunch of new controls options to make the game easier to play! You can now play with just the keyboard, firing with the arrow keys, or on a controller you can fire with A B X Y, or aim with the right stick and only fire when pressing triggers. We also added an optional virtual cursor (only applies in runs) and aim reticles for the tanks!
We think there's something for everyone in this update, so we hope you like it!
Here's the full changelog:
Hi everyone!
Thank you so much for picking up Stray Shot! We're really happy with the game and we hope you are too! A few issues were reported since launch, so we set to work on fixing them! You will find the changelog below.
If you're enjoying Stray Shot, please remember that positive Steam reviews are hugely important for small games like this one on Steam. Reviews don't even have to be super long, size doesn't matter in this instance, just a few words are enough to make Steam's numbers go up! A few clicks and key presses and you'll be helping us make the game visible to more people! Thanks!
Here's the full changelog for this version:
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