




🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
A major content update for SGRAW is here! One arena has been completely reworked, and two new arenas are available to fight in.
[previewyoutube="uACwqzp6olE;full"][/previewyoutube]The wasteland arena has been rebuilt from scratch. What started out as an effort to fix geometry issues turned into an overhaul of the layout. The original intent of a free-flowing map remains intact.
[carousel][img src="https://clan.cloudflare.steamstatic.com/images/44937801/2998f379b5801ec402b055a35c4e70b79517cdf5.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/1effbebfa23e488f27e170dee469256ae6eb12b0.png"][/img][/carousel]This place was originally built to be a mining rig to harvest ancient energies. Now? It's a battlefield.
[carousel][img src="https://clan.cloudflare.steamstatic.com/images/44937801/bbf7ee038778b6604ca181b459f21734f0829101.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/67dbf42b65f2e556fbe349eab1c4512efa865992.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/69ada93bb3268b13dffb2d00bc40e842a2365ee8.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/b9216f8d132c6be47013f5ece02e65329ffe8a84.png"][/img][/carousel]A former plaza for residents onboard, now turned into a combat arena after a recent collapse.
[carousel][img src="https://clan.cloudflare.steamstatic.com/images/44937801/247819daae53c5ef489148b2c9c592f51dcd318b.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/9193c8fc76698642dd75ad45261091ffd9968175.png"][/img][img src="https://clan.cloudflare.steamstatic.com/images/44937801/fd17ddd8aef0a48148de7c2dd8f57c9b79341436.png"][/img][/carousel]Collect them all! Or don't - whatever works for you.
[img src="https://clan.cloudflare.steamstatic.com/images/44937801/2ee4433c615db4bfa3b8192de749cbc497e62331.png"][/img]
Aim sensitivity should now be consistent regardless of framerate
Add "End Run" button to the pause menu
Fix some enemies not aiming at the player when firing
Add more images to ad billboards
Monkey-bars should be easier to grab now
Implement haptic feedback for DualSense controllers (Experimental, USB only)
The player should no longer spawn inside floors and walls when falling off the map or using the "Wrong Warp" debuff
"Last enemy remaining" indicators are now visible through everything
Add "Animation Quality" setting to the options menu
More performance improvements (Shader compilation stutter is still an issue for now)
First of all, thank you so much for giving SGRAW a go and helping shape it. It might not be up there with the big leagues in terms of indie shooters, but it's still gone farther than I ever thought it would. That said, I've been working on this game for over a year and a half now. While it's grown quite big and can grow further, it's also become a huge pain to maintain. I'll skip the semantics: the plan for now is to make one more update to improve performance where possible, then move on to new projects. Can't stay doing the same thing forever.
As always, join the Discord Server to report any bugs you find, as well as to suggest ideas or just chat about the game,
~ Gurj
A major content update for SGRAW is here! Three new weapons added to your arsenal, with new enemies to use them on and more shop items to buy with your hard-earned tokens. [previewyoutube=6th6qkr5HsI;full][/previewyoutube]
A major content update for SGRAW has arrived! A new arena, new enemies, and new modifiers are here to spice up combat. [previewyoutube=HQhFcfoT_Kw;full][/previewyoutube]
The very first update for SGRAW mainly seeks to fix bugs and improve performance.
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