▶
V1.2 - Patch Notes
Fires in three-round bursts. Kinda looks like a kitten. Well-rounded rifle. Missed shots stick to the ground, and can be picked back up.
AWESOME SKULL THAT BREATHES FROST LIKE A FLAMETHROWER Close-range annihilator. Chews through ammo, but deals massive damage up-close.
Full-auto hitscan eviscerator. Shoots bolts of electricity, like most guns do. Far-range point-and-shoot. Deals more damage the farther away you are from your target.
You'll never guess what he does.
Strolls around the arena, barraging you with slow-moving projectiles. Can easily fill the air with bullets if ignored, making in-air navigation harder.
Launches explosive grenades. Keep an ear out for warning flares.
Uses its energy blades to slash through the air, creating waves of energy that turn the ground into a maze. Weave through projectiles to hit its weak point, but be careful of its back-mounted turret.
[REDACTED]
As always, join the Discord Server to report any bugs you find, as well as to suggest ideas or just chat about the game, Updates for SGRAW will soon slow down, so get your suggestions in while you can!
~ Gurj
[ 2024-09-26 01:45:29 CET ] [ Original post ]
A major content update for SGRAW is here! Three new weapons added to your arsenal, with new enemies to use them on and more shop items to buy with your hard-earned tokens. [previewyoutube=6th6qkr5HsI;full][/previewyoutube]
NEW WEAPONS:
BURST
Fires in three-round bursts. Kinda looks like a kitten. Well-rounded rifle. Missed shots stick to the ground, and can be picked back up.
COOLER
AWESOME SKULL THAT BREATHES FROST LIKE A FLAMETHROWER Close-range annihilator. Chews through ammo, but deals massive damage up-close.
CONDUCTOR
Full-auto hitscan eviscerator. Shoots bolts of electricity, like most guns do. Far-range point-and-shoot. Deals more damage the farther away you are from your target.
NEW ENEMIES:
The SHOTGUNNER
You'll never guess what he does.
The INSECT
Strolls around the arena, barraging you with slow-moving projectiles. Can easily fill the air with bullets if ignored, making in-air navigation harder.
The MORTAR
Launches explosive grenades. Keep an ear out for warning flares.
The JAWBREAKER
Uses its energy blades to slash through the air, creating waves of energy that turn the ground into a maze. Weave through projectiles to hit its weak point, but be careful of its back-mounted turret.
NEW MODIFIERS:
[REDACTED]
OTHER CHANGES:
- Control rebinding is now available in the options menu
- The shop now lets you reroll items, once per run
- Completely rework "Cyber Hook" buff - it now controls more like an actual grapple hook
- The player now properly walks down slopes
- Launcher grenades should no longer clip through floors
- Fix CRT filter not scaling with window size
- Improve aiming on controller
- Add "Viewmodel FOV" slider to settings menu
- Add "Gamepad Vibration Intensity" slider to settings menu
- Movement should feel a bit less floaty while in mid-air now
- Optimize hit detection for player's bullets; no more finicky shield collisions
- Rearrange the entire in-game HUD
- Only rumble controller if it's the most recent input type
- Show descriptions for each weapon while in the hub area
- Improve performance even more
REMINDER:
As always, join the Discord Server to report any bugs you find, as well as to suggest ideas or just chat about the game, Updates for SGRAW will soon slow down, so get your suggestions in while you can!
See you in the arena.
~ Gurj
[ 2024-09-26 01:45:29 CET ] [ Original post ]
Shoot Giant Robots and Wallrun
Gurj
Developer
Gurj
Publisher
April 2024
Release
Game News Posts:
4
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
5 user reviews
(5 reviews)
Public Linux Depots:
- [0 B]
Shoot Giant Robots and Wallrun is a fast-paced, movement-heavy, arcade-style arena shooter.
Fight endless hordes of robots in hand-crafted arenas, all while running around at breakneck speeds. There is no lore; the story does not matter. There is no long-winded campaign. The moment you enter the arena, it is ON.
Fight endless hordes of robots in hand-crafted arenas, all while running around at breakneck speeds. There is no lore; the story does not matter. There is no long-winded campaign. The moment you enter the arena, it is ON.
- Aggressive combat design where you take what you need from your enemies. Shoot a robot to get health, or melee it with your buzzsaw to recover ammo.
- Movement, movement, and more movement. Run along walls, swing from monkey bars, grapple through the air, launch from jump-pads, and more.
- 5 weapons to wield, each with special alt-fires. Discharge your shotgun backwards to fly into the air, fill your assault rifle with more juice to give it more power, or create devastating waves of energy that slice through opponents.
- Online leaderboards. Compete with your friends to see who can get the highest score.
- Modify each run using a unique pick-your-poison shop system, where every purchase changes the rules in absurd ways. Want to upgrade yourself? Gotta buy a few downgrades first.
- An original soundtrack created by the developer himself that floods the soundscape with distorted synthesizers and low-tuned guitars.
MINIMAL SETUP
- OS: Ubuntu
- Processor: 2.4 GHz Quad-Core or higherMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 2+ GB VRAM. Vulkan 1.2 support
- Storage: 350 MB available space
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