





Test Your Wits

With nearly a dozen different types of rooms to disarm each with their own conditions, quirks, and logic to solve what starts off as a simple task will become increasingly complex and difficult to decipher. Choose carefully as you only have a finite number of tries before your mission is deemed a failure.
An Arsenal At Your Disposal

As you progress through the dungeon you're clearing, objects of power may be uncovered to assist in your journey. Some simply help you survive mistakes, other may grant you the ability to uncover vital clues for your efforts, and some grant you extra riches. Choose wisely as you can only carry so many artifacts at once.
Every Dungeon Is Different

No two dungeons share the same layout. Procedural generation means that every delve is different providing countless hours of entertainment as you clear level after level.
Hey all,
Here's the patch notes for Demo Update #3, if you have any issues please make sure to post in the forums so we can address them quickly. Thanks for all your wonderful feedback thus far.
-Made written rules more consistent across the game
-Updated art for some Secret Manual pages
-Updated tutorial dialog
-Updated dialog on reaching final level of normal mode
-Updated last 2 levels of normal campaign
-Fixed a bug when some levels were not generating correctly
-Fixed a bug where some seeds could not generate a level and would crash the game
Till next time, happy diving!
Minimum Setup
- OS: Debian-based Distro
- Processor: Intel i5/AMD Ryzen
- Graphics: Integrated GraphicsVR Support: None
Recommended Setup
- OS: Debian-based Distro
- Processor: Intel i7/AMD Ryzen
- Graphics: Dedicated GraphicsVR Support: None
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