TUXDB - LINUX GAMING AGGREGATE
 NEWS TOP_PLAYED GAMES ITCH.IO CALENDAR CHAT WINE SteamDeck
 STREAMERS CREATORS CROWDFUNDING DEALS WEBSITES ABOUT
 PODCASTS REDDIT 

 

SUPPORT TUXDB ON KO-FI

MENU

ON SALE

New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Screencheat 

 

Developer

 Samurai Punk 

 

Publisher

 Surprise Attack 

 

Tags

 Action 

 Indie 

 

Singleplayer 

 

Multiplayer 

Release

 2014-10-21 

 

Steam

 14,99€ 11,39£ 14,99$ / 0 % 

 

News

 44 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 5 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/301970 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 200,000 .. 500,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 133  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 235 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Screencheat Content linux [1.59 G] 




LINUX STREAMERS (0)




Screencheat Update 1.2

Hello Screencheaters!
We’re happy to announce our biggest update yet, Screencheat 1.2.

2 New Maps Added


  • Emir - An ottoman palace with moving bouncy cushions and a swinging chandelier. Perfect for larger objective games.
  • Ascension – The lost temple still in perfect condition serves as a wonderful deathmatch arena.


New Weapon – Sorgean

  • A rocket propelled yoyo crossed with a medieval mace. It’s great at crushing multiple opponents in tight corridors. But watch out as it returns to its sender when it runs out of fuel.


2 New Game Modes

  • Bombs Away – An objective Based mode where each player has a base they must defend. A neutral bomb is on the map which once planted has a short timer before it explodes. Defenders are able to diffuse if they’re quick enough. Last person standing wins the round and gets the point.
  • Juggernaut – One player is a super powered Juggernaut with a beefed up Blunderbuss, players needs to kill or get kills as the Juggernaut to score points.


Online Experience Improvements

  • You can now join and play in games that are already in progress. You are now required to join slots before joining an online game.These will be used when you join a running game.


Level Progression System

  • Your profiles can now gain experience and level up as you play.


Improved Game Mode Customisation

  • Weapons can now be toggled on/off on a per weapon basis on all modes. If random map is selected, you can toggle on/off which maps are in the random rotation.


Saving Custom Game Modes

  • You can now save your favourite game mode settings as custom game modes which will stay saved in your game mode list.


Rebindable Keyboard and Mouse Inputs.

  • Keyboard and Mouse controls can now be completely re-bound and will be saved to a custom keyboard preset.


Other Features

  • UI button prompts now shows Xbox One and PS4 icons if those controllers are connected and in use.
  • New General Ragdoll selectable from your profile customisation.
  • Option to show player names in game, this can be enabled from the Game Settings menu.
  • 6 New Achievements added to coincide with the new content.
  • 2 New Music Tracks added
  • Complete visual overhaul made to Steeple. Also major optimisations made to Steeple.
  • Manor now features the paintings which previously lived in Steeple.


Other fixes and improvements:
Art:

  • Manor exit vent in orange raised to follow new standard.
  • Museum exit vent in purple raised to follow new standard.
  • Small visual improvements made to the Bear Bomb and Chefolet.
  • Optimisations to all maps to improve performance.
  • Improved lazy texture tiling on most maps.
  • Cleaned up old assets on Museum.


UI:

  • Tweaks to menu UI, allows confirming and cancelling changes in certain menus
  • Options menu accessible in lobby
  • Unifying font sizes across UI
  • Number of wins saved and displayed in lobby
  • Fix some weapon icons overlapping on weapon selector
  • Updated weapon skin selection menu
  • Removed terrain details options, as no longer relevant
  • When using a profile for more than one slot, a temporary profile will be created
  • Fix mouse inversion not being saved when set in lobby


Game:

  • Improvements to killcam
  • Fix for elevators, pinatas and bombs now interact with elevators
  • Fix projectile weapons being able to shoot through walls
  • Cleanup objects that fall out of levels
  • Forks and spoons nerfed: Blunderbuss range reduced


Much Love,
Samurai Punk
<3


[ 2015-03-01 05:59:58 CET ] [ Original post ]