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3.2.0 Patch

Hi everyone! We’ve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesn’t meant we haven’t been working on the Steam version too! We have a load of improvements for you guys, the biggest addition being full text localisation for Simplified Chinese, Japanese and Korean! We hope that everything in this update improves the experience for you guys, and thanks again for your continued support! Changes, Additions and Improvements

  • Added new Samurai Punk logo to splash screen
  • Added full text localisation for Simplified Chinese, Japanese and Korean
  • Made bots better with Hobby Horse and Bear Bomb
  • Updated old assets in Garden
  • Added Ivy asset to Temple to help diversify the sides of the green path
  • Re-arranged paintings on Manor to help distinguish vague areas
  • Increased the resolution of some level textures
  • Remastered all levels with a new shader to help improve performance on core level geometry. Additionally all levels repeated assets how now been manually batched heavily. This should improve CPU overhead on most hardware
  • As a result of the new shader lighting quality and resolution has been improved slightly on all maps
  • Trappeur bolts now have a small amount of vertical velocity when fired to give them a slightly parabolic path
  • Added coloured lightning effect to Trappeur’s laser
  • Improved Trappeurs bending to clip through walls less
  • Changed wall_Hacker laser sight to be a dotted line to help distinguish it as non-lethal
  • Tweaked godrays to improve CPU performance
  • Allow re-binding secondary text-chat key in keybinding menu
  • Improvements to AI movement, especially while jumping or using jump pads
  • Significantly improved static UI efficiency for better performance
  • Improvements to Australian Edition mutator
Fixes
  • Fix GUI resizing issues after join mid-game transition
  • Don’t increase player win count for tie games
  • Fix “1 second to respawn” being stuck on screen when a player is Eliminated
  • Fix mutators resetting when returning to lobby
  • Fix bots sometimes not replacing a user when they leave in a lobby with bots fill slots enabled
  • Fix UI overlay issue when confirming weapon skins
  • Fixed exposed back faces on Helix Railing and minor mesh seams
  • Removed many tiny seams on many maps
  • Fix not being able to confirm control scheme in-game
  • Ragdoll/skin unlock message in lobby will now update when language is changed
  • Fixed Ascension Time Trial AI spawns to stop them spawning on top of the player
  • End-game UI will update for the new host when the host changes
  • Scoreboard screen now deals with players leaving
  • Fix winner camera when players leave at the end-game screen
  • Fix bug with Patience achievement
  • Fix bug with Sky Captain achievement
  • Bomb Assault stability fixes
  • Fix loads of small animation bugs with some weapons
  • Fix UI sound inconsistencies
  • Fixed an exploit when picking up a pinata/bomb whilst charging with a charge weapon
  • Fix friendly fire option not saving correctly
  • Fix text entry not working in Steam Big Picture
  • Remove slow-mo effect on suicides when slow-mo kills mutator enabled
  • Crossbow bolts will now clear themselves
  • Fix charge weapons interacting poorly with objective pickups
  • Reset player’s crosshair when they die in Murder Mystery and lose their gun
Known Issues
  • Some players may have issues connecting a mix of X-Input and Direct Input controllers
  • Due to an engine bug, increasing graphics quality from very low/low will crash the game on Windows. Upon re-launching the game, the graphics quality will be updated correctly. We will patch this as soon as Unity release a fix.
  • Creating and leaving a LAN room may prevent players from being able to create or join LAN or online games until they close and re-open the game
Thanks for your help reporting and tracking these problems down. Happy screencheating! Much Love, Samurai Punk <3


[ 2016-02-19 04:42:14 CET ] [ Original post ]


3.2.0 Patch

Hi everyone! Weve been busy the past few months preparing for Screencheat for PS4 and Xbox One (which comes out on March 1st, by the way), but that doesnt meant we havent been working on the Steam version too! We have a load of improvements for you guys, the biggest addition being full text localisation for Simplified Chinese, Japanese and Korean! We hope that everything in this update improves the experience for you guys, and thanks again for your continued support! Changes, Additions and Improvements

  • Added new Samurai Punk logo to splash screen
  • Added full text localisation for Simplified Chinese, Japanese and Korean
  • Made bots better with Hobby Horse and Bear Bomb
  • Updated old assets in Garden
  • Added Ivy asset to Temple to help diversify the sides of the green path
  • Re-arranged paintings on Manor to help distinguish vague areas
  • Increased the resolution of some level textures
  • Remastered all levels with a new shader to help improve performance on core level geometry. Additionally all levels repeated assets how now been manually batched heavily. This should improve CPU overhead on most hardware
  • As a result of the new shader lighting quality and resolution has been improved slightly on all maps
  • Trappeur bolts now have a small amount of vertical velocity when fired to give them a slightly parabolic path
  • Added coloured lightning effect to Trappeurs laser
  • Improved Trappeurs bending to clip through walls less
  • Changed wall_Hacker laser sight to be a dotted line to help distinguish it as non-lethal
  • Tweaked godrays to improve CPU performance
  • Allow re-binding secondary text-chat key in keybinding menu
  • Improvements to AI movement, especially while jumping or using jump pads
  • Significantly improved static UI efficiency for better performance
  • Improvements to Australian Edition mutator
Fixes
  • Fix GUI resizing issues after join mid-game transition
  • Dont increase player win count for tie games
  • Fix 1 second to respawn being stuck on screen when a player is Eliminated
  • Fix mutators resetting when returning to lobby
  • Fix bots sometimes not replacing a user when they leave in a lobby with bots fill slots enabled
  • Fix UI overlay issue when confirming weapon skins
  • Fixed exposed back faces on Helix Railing and minor mesh seams
  • Removed many tiny seams on many maps
  • Fix not being able to confirm control scheme in-game
  • Ragdoll/skin unlock message in lobby will now update when language is changed
  • Fixed Ascension Time Trial AI spawns to stop them spawning on top of the player
  • End-game UI will update for the new host when the host changes
  • Scoreboard screen now deals with players leaving
  • Fix winner camera when players leave at the end-game screen
  • Fix bug with Patience achievement
  • Fix bug with Sky Captain achievement
  • Bomb Assault stability fixes
  • Fix loads of small animation bugs with some weapons
  • Fix UI sound inconsistencies
  • Fixed an exploit when picking up a pinata/bomb whilst charging with a charge weapon
  • Fix friendly fire option not saving correctly
  • Fix text entry not working in Steam Big Picture
  • Remove slow-mo effect on suicides when slow-mo kills mutator enabled
  • Crossbow bolts will now clear themselves
  • Fix charge weapons interacting poorly with objective pickups
  • Reset players crosshair when they die in Murder Mystery and lose their gun
Known Issues
  • Some players may have issues connecting a mix of X-Input and Direct Input controllers
  • Due to an engine bug, increasing graphics quality from very low/low will crash the game on Windows. Upon re-launching the game, the graphics quality will be updated correctly. We will patch this as soon as Unity release a fix.
  • Creating and leaving a LAN room may prevent players from being able to create or join LAN or online games until they close and re-open the game
Thanks for your help reporting and tracking these problems down. Happy screencheating! Much Love, Samurai Punk <3


[ 2016-02-19 04:42:14 CET ] [ Original post ]



Screencheat
Samurai Punk
  • Developer

  • Surprise Attack
  • Publisher

  • 2014-10-21
  • Release

  • Action Indie Singleplayer Multiplayer
  • Tags

  • Game News Posts 44  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Very Positive

    (776 reviews)


  • Review Score

  • http://screencheat.com
  • Website

  • https://store.steampowered.com/app/301970 
  • Steam Store

  • The Game includes VR Support



    Screencheat Content linux [1.59 G]

  • Public Linux depots

  • Screencheat is the ridiculous split-screen shooter where everyone is invisible so you have to “screencheat” (Screencheat - verb: to look at your opponent’s screens. “Stop screencheating you cheater!”). Master a wide variety of one-hit kill weapons including a blunderbuss, a car engine that shoots bouncing plasma balls and a teddy bear loaded with explosives. Train your skills in the solo time trials then engage in fast and frantic combat with up to eight players locally on the couch or online. With colourful maps, unique modes and a huge number of customisation options including wacky mutators, Screencheat is the ultimate party FPS.


    Ranging from the dependable Blunderbuss to the heroic Hobby Horse to the completely crazy Chefolet; a car engine that fires ricocheting energy balls, all are designed to deliver deadly satisfaction. Each weapon comes with its own unique advantages and disadvantages, encouraging wildly different play styles. These include not only the way a weapon shoots but also the 'tells' the weapon leaves such as the smoke from the blunderbuss or the trail of fire behind the Hobby Horse.


    From traditional favourites such as Deathmatch to the completely unique Murder Mystery that challenges you to find and frag your specific target with a specific weapon. Play in teams or all against all. Challenge up to seven of your mates on the couch or online or a combination of both, the game is always split screen whether you are on or offline. When your friends aren't around, train your skills and learn the maps in the solo time trials or play against AI bots.


    In the spirit of the best arena shooters you’ll spend time traversing 11 maps via air vents and trampolines until you’ve acquired your target and fragged them accordingly. Each map is designed with colour-coded areas as well as plentiful landmarks such as statues, paintings and furniture that allow you to quickly locate other players without being able to actually see them.


    Inspired by games like Towerfall we've provided players with a highly granular level of customisation to play the game the way they want to. Choose which weapons you'll allow, how and when they can be swapped or reloaded, apply time limits, adjust the victory conditions, penalties and more. To really mix it up stack on some Mutators such as slow mode, low gravity or flappy jump.
    MINIMAL SETUP
    • OS: Ubuntu
    • Processor: 1.4GHz or fasterMemory: 3 GB RAM
    • Memory: 3 GB RAM
    • Graphics: Any from the last 4 years
    • Storage: 2 GB available space
    GAMEBILLET

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    FANATICAL BUNDLES

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