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v1.0073

v1.0073 __General:__ - Default Builds cloaking swapped with shields. __Bug Fixes:__ - Redeyes Bug fixed. __Weapons:__ - Firebombs Damage: 55 -> 68 - Firebombs Potential Damage: 55 -> 68 - Clusterbombs Damage: 105 -> 132 - Clusterbombs Potential Damage: 105 -> 132 - Minigun Damage: 7 -> 12 - Heavy Gun Damage: 9 -> 22 - Ultra Gun Damage: 10 -> 11 - Flamethrower Max Lifetime: 12 -> 10 - Flamethrower Damage: .75 -> .405 - Flamethrower EMP: 0.008 -> 0 - Flamethrower Damage to Shields: 5 -> 2.8 - Solar Incinerator Max Lifetime: 12 -> 11 - Solar Incinerator Damage: 1.4 -> .79 - Solar Incinerator EMP: 0.00925 -> 0 - Solar Incinerator Damage to Shields: 9 -> 6 - Rapier Missile Damage: 85 -> 106.25 - Rapier Missile Missile Health: 6 -> 28 - Piercer Rocket Damage: 130 -> 162.5 - Piercer Rocket Missile Health: 36 -> 54 - EMP Rocket Missile Health: 6 -> 36 - MultiRocket Potential Damage: 500 -> 625 - MultiRocket Missile Health: 18 -> 54 - Heavy Rocket Damage: 300 -> 375 - Heavy Rocket Missile Health: 54 -> 108 - Air Death Missile Damage: 180 -> 225 - Air Death Missile Potential Damage: 180 -> 225 - Air Death Missile Missile Health: 12 -> 36 - Destructor Rocket Damage: 350 -> 437.5 - Destructor Rocket Missile Health: 18 -> 81 - Super EMP Rocket Missile Health: 18 -> 54 __Modules:__ The Plague: 0.8 -> 0.6


[ 2024-04-25 21:48:07 CET ] [ Original post ]

Steel Symphony
Steel Symphony Development Team Developer
Steel Symphony Development Team Publisher
Coming soon Release
Game News Posts: 33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (10 reviews)
Public Linux Depots:
  • [0 B]
Inspired by JaGeX's Steel Sentinels, Steel Symphony is a 2D Action-Strategy platformer where players choose from an assortment of components to build their robot, or sentinel. The key to formidable customization is creatively balancing & optimizing statistics such as integrity, shielding, mass, weapon capabilities, modular arrange, and equipment carried. Chassis configuration, weapon loadout, and module selection constitute the essence of a sentinel: Chassis are selected archetypally dependent on class such as runner, jumper, flier, tank, colossus, etc... that are further configured to fill multiple roles. Weapons are chosen based on damage, range, rate of fire, energy dependency, area of effect, synergy with other weapons, and additional effects. Modules are delegated to give the sentinel protection, maneuverability, extra power, and/or more complex effects.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 1 GB available space
GAMEBILLET

[ 6087 ]

21.99$ (12%)
12.59$ (16%)
10.50$ (58%)
4.54$ (35%)
8.39$ (16%)
4.42$ (78%)
12.59$ (16%)
0.50$ (90%)
9.95$ (75%)
3.90$ (87%)
8.00$ (60%)
25.19$ (16%)
16.97$ (15%)
25.49$ (-70%)
1.67$ (16%)
7.79$ (61%)
16.87$ (52%)
5.72$ (81%)
3.75$ (75%)
5.00$ (75%)
12.74$ (-42%)
3.50$ (65%)
11.67$ (61%)
21.06$ (65%)
28.97$ (42%)
8.39$ (16%)
16.96$ (15%)
1.50$ (90%)
5.94$ (15%)
22.35$ (55%)
GAMERSGATE

[ 3241 ]

1.5$ (85%)
11.69$ (35%)
1.0$ (80%)
2.5$ (50%)
5.0$ (80%)
13.59$ (32%)
5.63$ (62%)
4.32$ (86%)
9.99$ (50%)
0.88$ (82%)
4.0$ (80%)
10.62$ (58%)
1.16$ (90%)
6.0$ (70%)
3.3$ (83%)
3.0$ (85%)
12.99$ (35%)
8.5$ (79%)
2.0$ (90%)
29.99$ (25%)
5.31$ (79%)
1.35$ (89%)
0.87$ (71%)
14.4$ (64%)
4.4$ (82%)
0.68$ (83%)
1.88$ (81%)
0.85$ (83%)
6.0$ (90%)
0.88$ (91%)

FANATICAL BUNDLES

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