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v1.014.1
[ 2024-06-16 19:48:37 CET ] [ Original post ]
v1.0141 __Bug Fixes:__ - Fire Bomb & Cluster Bomb Split Amounts: 11 -> 3 - 100% EMP Resistance no longer makes Shields resistant to EMP damage. __Chassis:__ - Babel: 1x Ord/Heavy -> 1x Ord __Weapons:__ - Fire Bomb & Cluster Bomb Split Amounts: 11 -> 3 - Black Sun's weapons can be fired simultaneously (aka BLK). __Modules:__ - The Plague will not longer coat its EMP on EMP weapon projectiles.
[ 2024-06-16 19:48:37 CET ] [ Original post ]
Steel Symphony
Steel Symphony Development Team
Developer
Steel Symphony Development Team
Publisher
Coming soon
Release
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive
(10 reviews)
Public Linux Depots:
- [0 B]
Inspired by JaGeX's Steel Sentinels, Steel Symphony is a 2D Action-Strategy platformer where players choose from an assortment of components to build their robot, or sentinel. The key to formidable customization is creatively balancing & optimizing statistics such as integrity, shielding, mass, weapon capabilities, modular arrange, and equipment carried. Chassis configuration, weapon loadout, and module selection constitute the essence of a sentinel: Chassis are selected archetypally dependent on class such as runner, jumper, flier, tank, colossus, etc... that are further configured to fill multiple roles. Weapons are chosen based on damage, range, rate of fire, energy dependency, area of effect, synergy with other weapons, and additional effects. Modules are delegated to give the sentinel protection, maneuverability, extra power, and/or more complex effects.
MINIMAL SETUP
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available space
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