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v1.016 v1.016
__General:__
- Global Damage: 1 -> .9
- Tech Respawn Modifier: 1.15 -> 1.5 (longer spawn delay)
- 50% fall off damage across Space for all weapon classes except Artillery and Rockets/Missiles.
__Chassis:__
- Commando Explosive Resistance: 10% -> 0%
- Commando Kinetic Resistance: 10% -> 0%
- Crusher Explosive Resistance: 15% -> 0%
- Crusher Kinetic Resistance: 15% -> 0%
- Bertha Explosive Resistance: 20% -> 0%
- Bertha Kinetic Resistance: 20% -> 0%
- Valhalla Explosive Resistance: 20% -> 0%
- Valhalla Kinetic Resistance: 20% -> 0%
- Babel Explosive Resistance: 25% -> 0%
- Babel Kinetic Resistance: 25% -> 0%
- Babel Max Jump: 450 -> 400
__Weapons:__
- Gauss Gun RoF: 28 -> 29
- Rail Repeater RoF: 28 -> 29
- Rail Cannon RoF: 28 -> 29
- Stormhammer RoF: 18 -> 19
- Stormhammer Energy Use: 1.5 -> 2
- Fusion Lance RoF: 85 -> 0
- Fusion Lance Reload Time: 0 -> 225
- Fusion Reaver Reload Time: 0 -> 4500
- Ammobliterator Damage: 140 -> 120
- Black Sun Damage: 106.25 -> 185
__Modules:__
- Light Energy Shield: 600 -> 1000
- Phase Energy Shield: 667 -> 1125
- Radiant Energy Shield: 733 -> 1250
- Hyper Energy Shield: 800 -> 1375
- Interlaced Energy Shields: 1000 -> 1500
- Kinetic Plating Kinetic Resistance: 25% -> 15%
- Kinetic Plating Explosive Resistance: 25% -> 10%
__Equipment:__
- Emergency Shield: 2000 -> 1650
[ 2024-07-13 20:14:39 CET ] [
Original post ]
Steel Symphony Steel Symphony Development Team Developer Steel Symphony Development Team Publisher Coming soon Release Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA Tags Game News Posts 27 🎹🖱️Keyboard + Mouse 🕹️ Partial Controller Support 🎮 Full Controller Support Controls Positive (10 reviews)
Review Score https://store.steampowered.com/app/2907220  Steam Store [0 B]Public Linux depots Inspired by JaGeX's Steel Sentinels , Steel Symphony is a 2D Action-Strategy platformer where players choose from an assortment of components to build their robot, or sentinel. The key to formidable customization is creatively balancing & optimizing statistics such as integrity, shielding, mass, weapon capabilities, modular arrange, and equipment carried. Chassis configuration, weapon loadout, and module selection constitute the essence of a sentinel: Chassis are selected archetypally dependent on class such as runner, jumper, flier, tank, colossus, etc... that are further configured to fill multiple roles. Weapons are chosen based on damage, range, rate of fire, energy dependency, area of effect, synergy with other weapons, and additional effects. Modules are delegated to give the sentinel protection, maneuverability, extra power, and/or more complex effects.
MINIMAL SETUP OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7 Processor: x64 architecture with SSE2 instruction set support. Graphics: OpenGL 3.2+. Vulkan capable. Storage: 1 GB available space
7.64$ (15%)
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