v1.019
__Bug Fixes:__
- Ship Capture Zone optimized for AI
__General:__
- AI Ignore sentinels that are invisible (If the AI doesn't have SMART Perimeter.
- Ba'al given SMART Perimeter.
- AI games will only stay active while an active player is connected to the server.
__Maps:__
- Huaca Del Sol removed from CTF Ships random map pool.
- Zone Arena removed from CTF Ships random map pool.
- God Complex removed from CTF Flags & Ships random map pool.
__Chassis:__
- Turtle Mass: 30 -> 40
- Scorpion:
- - 2x Light/Rocket/Large Rocket -> 1x Heavy/Large Rocket (Tail Slot)
- - 1x Ord -> 1x Ord/Heavy
- - Thrust Ratio Above: 0.8 -> 1.2
- - Jump: 0 -> 100
- - Jump Delay: 0 -> 15
- Crusher Mass: 40 -> 45
__Components:__
- Visor Head Tech Value: 1500 -> 1250
- Scout Head Thrust: 30 -> 45
- Scout Head Tech Value: 1750 -> 1000
- Reticulan Head Tech Value: 1000 -> 1600
- Arm of Giglamesh Jump: -100 -> -70
- Arm of Giglamesh Thrust: -230 -> -200
- Arm of Giglamesh 2: Jump: -100 -> -60
- Arm of Giglamesh 2: Thrust: -220 -> -180
__Weapons:__
- Flak Repeater Damage: 8 -> 20
- Flak Cannon Damage: 14 -> 38
Minimum Setup
- OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
- Processor: x64 architecture with SSE2 instruction set support.
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 1 GB available space
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