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v1.0192

v1.0192 __General:__ - Global Damage .88 -> .87 - FireBombSplinterSpeed: 0.28 -> 0.38 - Random Maps pool updates. - Default Babel updated. __Chassis:__ - Crusher Integrity: 2000 -> 1800 - Crusher Jump: 140 -> 150 - Crusher Thrust: 140 -> 130 - **Babel Ordnance Slot added.** - Babel Integrity: 3650 -> 4000 - Babel Energy: 5 -> 8 - Babel EnergyRate: 33 -> 66 - Babel Explosive Resistance: 18% -> 20% - Babel Kinetic Resistance: 18% -> 20% - Babel EMP Resistance: 61% -> 100% __Weapons:__ - Ice Cannon Damage: 25 -> 15 - Blizzard Cannon Damage: 50 -> 35 - The Absolute Zero Damage: 90 -> 65 - Fire Bomb Launcher Velocity: 0.11 -> 0.12 - Fire Bomb Launcher Split Amount: 3 -> 4 - Cluster Bomb Launcher Velocity: 0.11 -> 0.12 - Cluster Bomb Launcher Split Amount: 3 -> 4 - Cluster Bomb MaxLifeTime: 28 -> 27 - Heavy Cannon Gravity: 0.0082 -> 0.0022 - Heavy Cannon Velocity: 0.22 -> 0.115 - **Heavy Cannon Damage: 110 -> 150** - Doomsday Cannon Gravity: 0.0082 -> 0.0022 - Doomsday Cannon Velocity: 0.22 -> 0.115 - **Doomsday Cannon Damage: 160 -> 280** - Thunderblade Damage: 375 -> 400 - Thunderblade Damage Type: Kinetic -> Melee - Storm Hammer Damage: 675 -> 700 - Storm Hammer Energy Use: 2 -> 0.5 - Storm Hammer Damage Type: Kinetic -> Melee - Fusion Lance Reload Time: 105 -> 55 - Fusion Lance RoF Time: 105 -> 0 - Smash EnergyUse: 0 -> 0.25 - EMP Rocket Damage to Shields: 650 -> 1300 - Super EMP Rocket Damage to Shields: 1000 -> 2000 __Modules:__ Kinetic Plating Explosive Resistance: +15% -> 0% Kinetic Plating Melee Resistance: -5% -> +10% Blast Plating Explosive Resistance: -10% -> +15% Blast Plating Melee Resistance: +10% -> -5% __Equipment:__ - Friendly Fire reduces self-inflicted damage.


[ 2024-12-29 04:17:09 CET ] [ Original post ]

Steel Symphony
Steel Symphony Development Team Developer
Steel Symphony Development Team Publisher
Coming soon Release
Game News Posts: 34
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Positive (10 reviews)
Public Linux Depots:
  • [0 B]
Inspired by JaGeX's Steel Sentinels, Steel Symphony is a 2D Action-Strategy platformer where players choose from an assortment of components to build their robot, or sentinel. The key to formidable customization is creatively balancing & optimizing statistics such as integrity, shielding, mass, weapon capabilities, modular arrange, and equipment carried. Chassis configuration, weapon loadout, and module selection constitute the essence of a sentinel: Chassis are selected archetypally dependent on class such as runner, jumper, flier, tank, colossus, etc... that are further configured to fill multiple roles. Weapons are chosen based on damage, range, rate of fire, energy dependency, area of effect, synergy with other weapons, and additional effects. Modules are delegated to give the sentinel protection, maneuverability, extra power, and/or more complex effects.

MINIMAL SETUP
  • OS: Ubuntu 20.04. Ubuntu 18.04. and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support.
  • Graphics: OpenGL 3.2+. Vulkan capable.
  • Storage: 1 GB available space
GAMEBILLET

[ 6085 ]

16.00$ (60%)
24.89$ (17%)
3.00$ (80%)
19.24$ (45%)
25.47$ (15%)
12.72$ (15%)
50.96$ (15%)
2.00$ (80%)
23.99$ (40%)
4.00$ (80%)
34.99$ (50%)
9.95$ (17%)
8.17$ (18%)
52.74$ (12%)
13.79$ (8%)
60.19$ (14%)
18.39$ (8%)
3.55$ (11%)
12.74$ (15%)
43.94$ (12%)
4.12$ (17%)
8.39$ (16%)
24.89$ (17%)
9.19$ (8%)
4.12$ (17%)
16.89$ (58%)
1.89$ (87%)
16.79$ (16%)
20.73$ (65%)
12.72$ (15%)
GAMERSGATE

[ 1570 ]

10.04$ (50%)
3.0$ (90%)
27.99$ (30%)
1.35$ (85%)
2.25$ (85%)
0.54$ (91%)
0.37$ (63%)
24.91$ (29%)
1.0$ (80%)
8.0$ (60%)
20.24$ (33%)
0.45$ (85%)
2.01$ (85%)
9.0$ (70%)
0.75$ (85%)
3.38$ (92%)
9.99$ (50%)
2.7$ (91%)
1.08$ (91%)
20.25$ (50%)
11.99$ (20%)
0.75$ (85%)
0.9$ (77%)
0.45$ (85%)
0.75$ (85%)
1.2$ (80%)
7.49$ (25%)
0.75$ (85%)
0.3$ (85%)
2.88$ (71%)

FANATICAL BUNDLES

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2 days, 9 hours, 37 minutes


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HUMBLE BUNDLES

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5 days, 3 hours, 37 minutes


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14 days, 3 hours, 37 minutes

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