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This little sandbox game generates gigabytes of procedural city, traffic and world around you as you move.
  • Use the in-game editor to define the rules for creating your terrain, grass, rocks, trees, city and traffic
  • Create your own unique look using the wide range of graphical settings from retro-pixelated to film-noir and more
  • Walk and fly around your creation
  • More features (and gameplay) coming soon...
Infinicity
Ben MorrisDeveloper
Ben MorrisPublisher
1970-01-01Release
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
No user reviews (0 reviews)
Dev Diary: Ramping up the (procedural) vegetation

I recently ramped up the level of procedural tree foliage and wanted to briefly post about it.

I chose to generate the trees myself and spent some time thinking about how to do that. I didn't look at any other implementations but rather tried to imagine the simplest approach I could think of and build out from there.

Initially I considered a tree to simply be a pole (like a telegraph pole).

Pointing up, normal to the surface I then imagine rings around its exterior that I could then stitch together using triangles.

Next I imagine at some distance along the pole, branching by rotating the (imaginary) pole about the branching point (the new origin) a configurable number of degrees in the XY ZY planes.

This process repeats recursively with the pole radius narrowing at each branching point and shortening and effectively produces a hierarchy of transformations (one per branching point) that I then bake into the mesh vertices for each branch sub-mesh.

Next, to improve on the rigid pole appearance I modified the ring placement to follow a sinusoidal pattern (rather than the straight pole) by imagining the sin function rotated counter-clockwise +ve 90 degrees in the XY plane. Starting at zero then this function (now transposed) moves vertically upwards and oscillates +/- about the X axis.

For the leaves I chose initially a spherical distribution of points.

For the spherical distribution of triangular leaves I went with the Fibonacci sphere making each point the leaf triangle's circumcentre.
Game Description Image

I then added support for optional hanging vines the colour of which are complementary to the leaf colours.
Game Description Image

Finally, for coloration I added support for 3 schemes; Monochrome, Complementary and Analogous coloration (in HSV colour space).

A short video of the results can be see in this video:

[ 2024-12-21 09:36:16 CET ] [Original Post]

Minimum Setup

  • OS: Linux + SteamOS
  • Processor: Requires a 64-bit processor and operating system
  • Graphics: OpenGL 3.3

Recommended Setup

  • OS: Linux + SteamOS
  • Processor: Requires a 64-bit processor and operating system
  • Graphics: OpenGL 3.3
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IndieGala
GAMEBILLET

[ 6419 ]

4.24$ (15%)
16.79$ (16%)
10.07$ (16%)
4.12$ (17%)
20.72$ (17%)
16.79$ (16%)
3.35$ (16%)
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16.79$ (16%)
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33.17$ (17%)
49.77$ (17%)
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20.72$ (17%)
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35.15$ (12%)
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12.74$ (15%)
9.23$ (16%)
2.45$ (18%)
24.89$ (17%)
24.87$ (17%)
20.72$ (17%)
4.19$ (16%)
FANATICAL

[ 5752 ]

5.48$ (21%)
8.69$ (13%)
16.09$ (11%)
7.34$ (27%)
17.99$ (10%)
18.36$ (27%)
33.89$ (15%)
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74.78$ (12%)
3.89$ (22%)
32.49$ (35%)
3.89$ (22%)
13.39$ (11%)
22.39$ (10%)
31.88$ (20%)
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30.09$ (14%)
17.88$ (11%)
86.92$ (12%)
16.04$ (16%)
7.89$ (21%)
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8.89$ (29%)
14.69$ (27%)
18.3$ (20%)
23.89$ (20%)
9.89$ (67%)
3.66$ (27%)
GAMERSGATE

[ 1960 ]

10.62$ (58%)
0.8$ (80%)
1.0$ (80%)
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2.1$ (70%)
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34.99$ (50%)
11.24$ (25%)
MacGameStore

[ 2357 ]

1.09$ (93%)
35.99$ (10%)
22.29$ (11%)
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2.99$ (90%)
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18.49$ (8%)
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52.12$ (13%)
17.89$ (11%)
INDIEGALA

[ 713 ]

0.59$ (80.0%)
2.89$ (80.72%)
34.99$ (30.0%)
9.74$ (25.0%)
4.99$ (90.0%)
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1.99$ (90.0%)
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1.49$ (90.0%)
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1.29$ (90.0%)
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1.19$ (70.0%)
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3.99$ (80.0%)
1.59$ (80.0%)
2.49$ (50.0%)
0.99$ (90.0%)
6.95$ (90.0%)
0.74$ (75.0%)
1.24$ (75.0%)
3.99$ (90.0%)
1.49$ (90.0%)
LOADED

[ 1040 ]

$23.09
$4.29
$18.39
$3.79
$5.39
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$4.09
$13.59
$25.79
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$12.59
$4.09
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$13.59
ENEBA

[ 32763 ]

$0.42
$0.58
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$0.98
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$1.60
$1.82
$2.28
$2.59
$3.25
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$4.48
$4.53
$4.59
$4.65
$4.89
$5.23
$5.72
$5.92
$7.73
$7.79
$10.21
$10.21
$10.42
$10.94
$18.54
$21.21
$24.30
$141.80
$568.22
7.92€ (65.00%)
25.49€ (15.00%)
31.42€ (20.00%)
6.40€ (68.00%)
7.49€ (70.00%)
3.60€ (70.00%)
4.62€ (75.00%)
6.90€ (70.00%)
6.47€ (65.00%)
9.20€ (60.00%)
9.25€ (50.00%)
6.47€ (65.00%)
2.93€ (70.00%)
53.98€ (10.00%)
23.00€ (54.00%)
14.70€ (16.00%)
6.00€ (70.00%)
3.00€ (80.00%)
91.99€ (8.00%)
19.12€ (15.00%)
27.00€ (55.00%)
23.00€ (54.00%)
13.65€ (30.00%)
84.99€ (15.00%)
76.14€ (10.00%)
31.99€ (20.00%)
81.99€ (18.00%)
53.99€ (10.00%)
57.39€ (18.00%)
6.11€ (28.00%)

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