
Recently we gave you the opportunity to suggest a future BRAWL in what we cunningly called the Community BRAWL. We sifted through hundreds of suggestions for BRAWLs and whittled them down to our favourite six. We then opened up the voting poll so you could pick your favourite and the results are below:

Thousands of you casted your votes the over the past days and we can exclusively reveal that the first Community BRAWL is…Old But Gold, created by Orih.
This exciting BRAWL, a throwback to Robocraft’s origins, will enter the game tomorrow, February 2nd, and will remain in-play for a week when we will introduce a new BRAWL.
Alongside the new BRAWL, we’re fixing a few bugs too; you’ll find them at the bottom.
NEW:
- Community BRAWL I - Old But Gold (created by community member Orih)
BRAWL RULES:
- Gamemode: Elimination
- Number of Players: 10 v 10
- Maps: All Elimination maps
- Excluded Weapons: Aeroflak, Lock-on Missile Launcher, Ion Weapons, Proto-Seeker and Chain Shredder
- Excluded Movement Parts: All Sprinter Legs, Mech Legs and Propellers
- Special Rules: No auto-healing and no modules
- Rewards: x2 XP and additional crate for first BRAWL win
IMPROVED LOAD-IN PROCESS:
- In an effort to greatly reduce instances of games starting with mismatched team sizes, games will now abort if any players disconnect during Battle Loading Screen.
BUG FIXES:
- The gap above the Player Lists on the Battle Loading Screen has been reduced.
- Incorrect sounds no longer play on the Battle Loading Screen.
- Players quitting the game on Battle Loading Screen will now incur a battle leaving penalty.
OTHER IMPROVEMENTS:
- Players can now scroll the player lists on the Battle Loading Screen with the mouse scroll-wheel or with the scroll-bar on the right-hand side of the screen.
[ 2017-02-01 17:25:40 CET ] [ Original post ]