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Dev Jam #14 - SIMMONS ON SPEED BOOSTING


THE NEED FOR SPEED


You want speed, we’re giving you speed. More speed than ever before in Robocraft. Yes, we’ve completely reworked how speed works by adding a new Speed Boost system which comes with a couple of new stats in the HUD as shown in the image below:

GLOBAL SPEED CHANGES


  • We’ve removed the ‘global-speed-cap’, so there is no arbitrary global limiter to speed anymore
  • Adding more mass no longer reduces your Top Speed (it still adds inertia and momentum so it still affects your acceleration and deceleration but does not reduce Top Speed)
  • We’ve removed ‘Diminishing returns’ on Movement Parts too as it was no longer relevant
  • Hybrids no longer move at the speed of the slowest part, i.e. Wheels + Tanks will move faster than before as the wheels actually make the tanks faster

BASE SPEED + SPEED BOOST %


  • Each type of Movement Part (i.e. Wheels, Hovers, Tanks, etc.) has a Base Speed and a Speed Boost
  • The Base Speed is the speed it goes by default
  • The Speed Boost adds a % extra speed to all parts in your Robot
  • Think of it like the Health Boost system, but for speed
  • All parts of the same type (i.e. Wheels) have the same Base Speed, but the higher rarities have more Speed Boost (so the biggest wheels go fastest, as they do now)
  • Thrusters and Propellers have the lowest Base Speeds but by far the highest Speed Boost (per CPU spent)
  • Speed Boost is applied in the direction of travel, so if you have loads of Thrusters pointing forwards and none backwards, you will go faster forwards than you do backwards (same applies to sideways and up and down too)
  • Both Base Speed and Speed Boost stats are shown updating in real-time as you add and remove parts during Build Mode
  • Previously, if you’d built a wheeled Robot with some of the largest wheels and then added some small wheels, the small wheels would have reduced your top speed.
  • With this new system the small wheels will not reduce your top speed so you are free to add them without compromising your Robot - go build that battle dragster if you wish

HYBRIDS


  • Previously if you built a hybrid the Robot would have moved at the speed of the lowest common denominator (i.e. slowest part)
  • For example, a Wheel and Tank hybrid would have moved at the speed of the Tank Track
  • The new system generates a ‘weighted average’ speed based on the amount of CPU spent on each type of part, so adding Wheels to your Tank makes the Tanks go faster
  • This works with all combinations of movement part (except Thrusters and Propellers, see below)

THRUST AND PROPELLERS


  • Still apply all the same forces they did before, so you can use them for increased agility etc.
  • Propellers still deliver massively higher forces than Thrusters, but have less Speed Boost per CPU and have a spin-up-time as they always have
  • Propellers apply their Speed Boost bi-directionally
  • Thrusters and Propellers have lowest Base Speed but highest Speed Boost per CPU spent
  • Unlike other Hybrids, adding Thrusters and Propellers does not reduce your overall Base Speed, i.e. your average Base Speed does not reduce when you spend CPU on Thrusters

SOME OTHER THINGS


  • Tank Tracks and Mech Legs will now have Health Boost incorporated to compensate for their reduced speed
  • Carry Mass is still applied to the parts ability to ‘carry mass’, i.e. you will not be able to lift an aircraft with your Wings if you have more Mass than your Wings are able to carry. Same applies to Hovers, Rotors and Rudders

NEW STATS


With the removal of ‘adding mass reduces your top speed’ Wheels and Sprinters got a big buff. Also, with huge new maximum speeds being achievable with the additional of Speed Boost we’ve had to make some changes to the Base Speeds. Our goal is to add loads more depth into the build system and loads more freedom and diversity without elevating the net average speed massively in game (we expect some elevation but don’t want it to go too far). With that in mind, here are the numbers you can expect on release day (although there may be some late changes, this is what they are at the time of writing):
PS: Megabots with thousands of CPU spend on Thrusters can go really silly fast, so enjoy :) Thanks for reading! Mark, Game Director, Freejam


[ 2017-07-25 15:12:09 CET ] [ Original post ]

Robocraft
Freejam Developer
Freejam Publisher
2017-08-24 Release
Game News Posts: 661
🎹🖱️Keyboard + Mouse
Mostly Positive (118198 reviews)
The Game includes VR Support
Public Linux Depots:
  • Robocraft Depot LNX [1.15 G]
Available DLCs:
  • Robocraft - High Flyers Bundle
  • Robocraft - Speed Bundle
  • Robocraft - Spooky Bundle
  • Robocraft - Premium For Life Pack
Build insane robot battle vehicles that drive, hover, walk and fly! Add weapons from the future and jump in the driving seat as you take your bot into battle against other players in this competitive free-to-win action game.

BUILD - A futuristic robot battle vehicle from cubes, add wheels, thrusters, wings, legs, tank tracks, rail cannons and plasma launchers
DRIVE - Jump into the pilot seat of your robot and drive it into battle in jet cars, tanks, flying warships, helicopters, drones; anything your imagination desires.
FIGHT - Battle online in massively multiplayer mayhem against players from all over the world on dedicated servers.

- Over 200 cubes and components to collect and combine to make a million different Robot designs
- Be part of a constantly changing metagame with new weapons, components and functionality added every month
- Watch as your enemy's robot breaks apart cube by cube as you destroy them with powerful weaponry
- Invite friends and chat in-game
- Form Platoons and battle on the same team with your friends
- Save your robots in the garage to the cloud and share them with other players via the in-game Robot Factory.
- Free-to-win, everything required to get to the very top of the tree in Robocraft can be gained for free

MINIMAL SETUP
  • OS: Ubuntu 16.04
  • Processor: Intel Dual Core or better with SSE2 support or equivalent AMD familyMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Shader Model 3.0 Compatible GPUNetwork: Broadband Internet connection
  • Storage: 2 GB available spaceAdditional Notes: Min resolution 1024x768
GAMEBILLET

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