Kill Fun Yeah
Arctic Anteater Developer
Arctic Anteater Publisher
2014-05-30 Release
🎹🖱️Keyboard + Mouse
Mixed
(26 reviews)
The Game includes VR Support
Public Linux Depots:- Kill Fun Yeah Depot Linux64 [77.83 M]
KFY 1.03* Added music track: Atlas Anthem
* Added client resolution: 1920x1200
* Added compression for map tiles.
* Added mouse wheel support for the in-game chat box and the game console.
* Added key bindings for toggling and navigating the game console.
* Added key bindings for custom (12) custom macros.
* Added key binding for Build Mode (hold).
* Added ability to execute multiple commands in sequence by using ';' as a delimiter.
* Added client command: showconsole
* Added client command: hideconsole
* Added client command: quack
* Added server settings variable: PlayerSpawnProtectDuration (default = 5.0)
* Added server settings variable: PlayerStartHealth (default = 100)
* Added server settings variable: PlayerStartSauce (default = 100)
* Added server settings variable: ChatSpamProtect (default = TRUE)
* Added server settings variable: ChatSpamProtectCount (default = 4)
* Added server settings variable: ChatSpamProtectDuration (default = 2.0)
* Added server settings variable: ChatSpamProtectMuteDuration (default = 6.0)
* Changed so that there is a delay for switching teams and a player is killed if it is already spawned.
* Changed so that the offset for the in-game chat box is only reset on new messages if it is already at the bottom.
* Changed the way various GUI elements are drawn.
* Changed so that debug output is not added to the message feed.
* Changed so that the game console always covers the entire screen.
* Changed so that initiating a stomp does not remove spawn protection.
* Fixed a bug that counted time spectating as time alive.
* Fixed a bug that could render the client app unresponsive after a failed/interrupted connection attempt.
* Fixed a bug that prevented tiles to be places on F spawners in non-CTF games.
* Fixed a bug that would sometimes start the client round timer with an incorrect time value.
* Fixed various minor graphical glitches in the editor app.
[ 2014-06-15 10:39:09 CET ] [ Original post ] KFY 1.03* Added music track: Atlas Anthem
* Added client resolution: 1920x1200
* Added compression for map tiles.
* Added mouse wheel support for the in-game chat box and the game console.
* Added key bindings for toggling and navigating the game console.
* Added key bindings for custom (12) custom macros.
* Added key binding for Build Mode (hold).
* Added ability to execute multiple commands in sequence by using ';' as a delimiter.
* Added client command: showconsole
* Added client command: hideconsole
* Added client command: quack
* Added server settings variable: PlayerSpawnProtectDuration (default = 5.0)
* Added server settings variable: PlayerStartHealth (default = 100)
* Added server settings variable: PlayerStartSauce (default = 100)
* Added server settings variable: ChatSpamProtect (default = TRUE)
* Added server settings variable: ChatSpamProtectCount (default = 4)
* Added server settings variable: ChatSpamProtectDuration (default = 2.0)
* Added server settings variable: ChatSpamProtectMuteDuration (default = 6.0)
* Changed so that there is a delay for switching teams and a player is killed if it is already spawned.
* Changed so that the offset for the in-game chat box is only reset on new messages if it is already at the bottom.
* Changed the way various GUI elements are drawn.
* Changed so that debug output is not added to the message feed.
* Changed so that the game console always covers the entire screen.
* Changed so that initiating a stomp does not remove spawn protection.
* Fixed a bug that counted time spectating as time alive.
* Fixed a bug that could render the client app unresponsive after a failed/interrupted connection attempt.
* Fixed a bug that prevented tiles to be places on F spawners in non-CTF games.
* Fixed a bug that would sometimes start the client round timer with an incorrect time value.
* Fixed various minor graphical glitches in the editor app.
[ 2014-06-15 10:39:09 CET ] [ Original post ] Kill Fun Yeah is an online 2D platform shooter.
Murder and capture your way to the top, using an ever increasing arsenal of silly weaponry and items, the powers of deflect, attract and freeze, as well as various powerups.
Make your own maps, using custom made tilesets and background sprites and create your own custom player skin to make you stand out on the battlefield.
MINIMAL SETUP- OS: 64-bitMemory: 1024 MB RAMGraphics: 512 MBNetwork: Broadband Internet connectionStorage: 100 MB available spaceSound Card: OpenAL Compatible
- Memory: 1024 MB RAM
- Graphics: 512 MBNetwork: Broadband Internet connection
- Storage: 100 MB available space
0.84$ (91%)
9.86$ (51%)
4.27$ (79%)
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4.27$ (91%)
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12.49$ (50%)
1.42$ (93%)
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1.19$ (76%)
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3.49$ (65%)
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2.49$ (75%)
14.99$ (57%)
1.19$ (88%)
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6.99$ (77%)
1.99$ (85%)
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