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Jitter is an immersive sci-fi exploration and survival game set on a mining colony and its outskirts in the Main Asteroid Belt. You assume the role of an experimental AI that maintains ship functions and engages with the crew on board. As you explore the mining colony, you will take on new missions, expand ships and bases using various modules, add survivors to your crew, engage in space fights, and repair the damage left by enemy fire and onboard accidents.

TAKE ADVANTAGE OF THE ENVIRONMENT


Asteroids, ships and outposts are susceptible to realistic damage and destruction, opening up strategic opportunities through emergent gameplay. Vaporize an asteroid blocking access to an enemy outpost, and the debris will damage its hulls. Or you.

BUILD (AND REBUILD) YOUR SHIP


Modify your spacecraft to fit your playstyle. Want more firepower? Attach a cannon module. Need to make a quick getaway? Jettison the modules that slow you down – crew members and all, if your conscience is up to it. The mission is too important to jeopardize it.

FIGHT IN SPACE OR ABOARD


Seamlessly switch between strategic ship-on-ship battles and tactical action on deck. Exchange cannon fire in zero gravity – or board an enemy vessel to take it down from the inside.

ORGANIZE YOUR CREW


Each key character brings a unique backstory, personality, and gameplay abilities, significantly affecting the way you play. Just remember to take care of them – losing a main character means game over.

MANAGE ESSENTIAL SUBSYSTEMS

Geek out with complex simulation systems on your ship. Generate and distribute oxygen, calibrate and reroute power, and dismantle modules for scrap to achieve the best performance of your ship.

EXPLORE A HARD SCI-FI WORLD

Navigate a bustling mining colony on a colossal asteroid. Delve into mines, traverse cave systems, investigate outposts and nearby space bodies. Be prepared to face pirates – or discover unknown life forms. Unravel the mystery behind the accident that sent you on your mission.
Jitter
Berko GamesDeveloper
Berko GamesPublisher
Coming soonRelease
🎹🖱️ Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive (106 reviews)
Patch 0.8.1.0. Sandbox, instant docking & a ton of fixes!

This update introduces a new Sandbox level, a critical alarm system, and refined state messages. Visual assets have been updated. Gameplay mechanics and controls have been rebalanced and improved. Issues related to movement, energy, saves, and localization have been resolved.

[img src=\"https://cdn.cloudflare.steamstatic.com/steamcommunity/public/images/clans/44983133/c38f4d51df2d426aa8d271f3ac646814a212ede2.png\"][/img]

Patch 0.8.1.0

Added:

  • Sandbox level

    [/*]
  • Critical alarm and flashing indicators

    [/*]
  • Clear error/state messages

    [/*]
  • New space backgrounds, flicker animations, asteroid and thruster sprites

    [/*]
  • Instant docking (Ctrl)

    [/*]

Improved:

  • Docking: better alignment, collisions, smoother impulses; added Instant Docking option

    [/*]
  • Controls: more stable input; braking disabled during pause

    [/*]
  • Energy: rebalanced transfer and consumption

    [/*]
  • Gameplay: updated critical triggers and fail conditions

    [/*]
  • Rockets/projectiles: more predictable behavior

    [/*]
  • Saves: more stable parsing and structure

    [/*]
  • UX/performance: various small QoL tweaks

    [/*]

Fixed:

  • Energy loss during battery transfer

    [/*]
  • Accurate movement bugs (formerly fair move)

    [/*]
  • Getting stuck near Lone Miner gate

    [/*]
  • Track desync issues

    [/*]
  • Demo restart save-point bug

    [/*]
  • EN/UK localization fixes

    [/*]
  • Movement key release after dialogues/pauses

    [/*]

\nThank you all for staying with us through this very early access phase. Your support - and your feedback, both positive and negative - truly helps us move forward. Weve also added the roadmap to the store page so you can see whats planned next. And until the next update - wishing you plenty of light in your life (and the electric kind too).

[ 2025-11-20 15:44:28 CET ] [Original Post]

Minimum Setup

  • Memory: 2 GB RAM
  • Graphics: Nvidia 450 GTS / Radeon HD 5750 or betterAdditional Notes: OpenGL 3.2+
  • Memory: 4 GB RAM
  • Recommended Setup

    • Graphics: Nvidia GTX 460 / Radeon HD 7800 or betterAdditional Notes: OpenGL 3.2+
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