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Patch notes July 17
[ 2024-07-17 16:28:53 CET ] [ Original post ]
- Added Offline mode (automatically launches the game in offline mode when trying to play solo with no internet connection)
- Added screen_copy XenonCode function to Computer
- Added MiniRouter component
- Added button for "Fill with H2O" to fluid tanks in creative mode
- Added output to GroundAnchor (state of vehicle actually anchored or not)
- Added per-entity performance cost info in Admin Panel
- Added /info command
- Added the need to left click first to go into "Scan Mode" on the BlueprintTool and increased the scanning range to 100 meters
- Added a built-in screenshot tool for uploading blueprints to Steam Workshop
- Forced a title for publishing on Workshop
- Sorted blueprints in workshop tab
- Crafter now pulls fluids to fill its internal tanks even while not crafting (this allows easier pulling through junctions)
- Improved blueprint saving ui to differentiate between creating a new one and updating an existing file
- Improved server-side performance for Crafter (only refresh screen when something changed or clicked, don't update screen when in continuous mode)
- Fixed clicked username values for screens
- Fixed /list was not available for non-admins
- Fixed block deletion with symmetry mode when painted
- Fixed stars not visible through glass
- Fixed RTG fins not well aligned
- Removed default binding for tools with gamepad to fix an issue with some joysticks forcing the delete mode
- Bugfix gravity issue with Docking system
- Bugfix could not delete a Hinge/Pivot after having added a label on it
- Bugfix OreScanner and TerrainScanner was scanning in opposite direction when upside down
- Bugfix new renderer shadow glitch when moving fast
- Bugfix XenonCode calling pop() on an empty array causing a server crash
- Bugfix flickering sunglare
- Bugfix Workshop publish title/description was not being set when closing and reopening the workshop window then publishing the blueprint
[ 2024-07-17 16:28:53 CET ] [ Original post ]
Archean
batcholi
Developer
batcholi
Publisher
Coming soon
Release
Game News Posts:
75
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(128 reviews)
Archean is a realistic and immersive engineering sandbox / space sim.
In this game you start on Earth but 3 billion years in the past, in the Archean eon.
This game (and its custom engine) is being developed by a single programmer in a small team of two.
What kind of game is it (currently)?
* Engineering Sandbox
* Solo or Multiplayer
* Open World
* First person
* Space Sim
* Full size Earth and Moon
* In-game coding
* Creative mode
* Fully ray-traced graphics
What we will add in future versions:
* Survival mode
* Full scale solar system
* A focus on exploration
* LOTS more content
* Vehicle Destruction and PVP
* SDK for modders
In this game you start on Earth but 3 billion years in the past, in the Archean eon.
This game (and its custom engine) is being developed by a single programmer in a small team of two.
What kind of game is it (currently)?
* Engineering Sandbox
* Solo or Multiplayer
* Open World
* First person
* Space Sim
* Full size Earth and Moon
* In-game coding
* Creative mode
* Fully ray-traced graphics
What we will add in future versions:
* Survival mode
* Full scale solar system
* A focus on exploration
* LOTS more content
* Vehicle Destruction and PVP
* SDK for modders
MINIMAL SETUP
- OS: Ubuntu 22.04 or Manjaro
- Processor: quad coreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA RTX 20 series (GTX not supported)Network: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: AMD not supported yet
- OS: Ubuntu 22.04 or Manjaro
- Processor: 8 coreMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 30 or 40 seriesNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: AMD not supported yet
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