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Hey everyone! Todays update brings some major improvements!
Hello everyone! Today, along with some fixes, were adding three new components:
For some unknown reason, during the last update, steam has corrupted the DLSS dll, re-uploading it has fixed it.
Path tracing, as opposed to Ray tracing, is a term typically referring to a ground truth renderer. It does so by accumulating photons on the screen after bouncing them around in a stochastic way, meaning randomly sampled and integrated over time.
In other words, it's photorealistic.
The problem with real time path tracing is that it usually produces a very noisy image, since we can only afford a single photon sample per pixel.
Thanks to NVIDIA's new DLSS 4 Ray Reconstruction technology, we can fully denoise the rendered image in a relatively stable manner.
In Archean, we have implemented the path tracer (with ray reconstruction) as a separate renderer that can be toggled in the settings.
This option is only available on NVIDIA graphics cards.
It will work on RTX 2000 series, though it's recommended to use a 4000 series for better performance.
On the left is before this update, on the right is after enabling the Path Tracer and Ray Reconstruction.
Known issues:
Hello everyone, Good news for players with AMD cards, thanks to recent driver updates, the 6000+ series cards can now run Archean with smooth performance. What to know:
We are excited to announce a new feature!
Today, we are pleased to introduce two new components to enrich your creations: the Sabatier reactor and the keyboard.
Today, we have a special update, simple in appearance but more complex in its consequences. As indicated in the log below, there is a BREAKING CHANGE in XenonCode, which will no longer allow invalid characters, missing closing parentheses, etc... Compilation errors will also be more precise. With this update, many workshop items will no longer work when a player spawns them in their solo/multiplayer game, as it will cause an error on their computer. Thats why we kindly ask you, if possible, to check your blueprints and update them. We thank you very much in advance for this! Changelog:
Fixed bug introduced in today's update where avatar collision with components was ignored
Fixed a bug causing wheels to float above the ground. This bug was introduced in this morning's update
This update will greatly improve performance for players using 4K monitors. This is due to the addition of a second upscaling algorithm on top of DLSS, which will by default clamp the effective output resolution to 1440p equivalent and upscales to native resolution with a smart edge-detection sharpening filter. This effectively boosts framerate by almost 2X when played at 4K with Medium graphics settings, without much noticeable impact on visual quality. Of course it can be toggled. This feature can also be used with lower resolution, by selecting Lower graphics presets or by using Custom graphics settings and selecting a specific Final Render Upscale. When not set to Automatic, a value of 1 means no upscaling (off), and increasing this value will improve the framerate up to 4X at the expense of a little bit of blur. This can be adjusted to the user's preference so as to get their perfect framerate/quality ratio to their taste. Using graphics presets High and Ultra will NOT take advantage of this feature. Another addition useful for players with a 4K monitor is the ability to scale the entire UI. This UI Scaling value can be set to a very precise value. Both settings are found in Graphics Settings when pressing F1.
We're asking you players to choose which big feature do you want to see next implemented in the game. Of course both features will be implemented at some point. - Survival Mode and Pressurization System. This feature, along with a survival mode, will add the ability to pressurize sealed environments for space or underwater operations. This feature would allow for air-tight submarines and spacecraft, as well as oxygen-rich ground habitats. - Advanced Mechanical Energy. This feature will add the ability to transfer mechanical energy. It will also add a new larger electric motor, a new Rotor system with cyclic controls, a new wheel system with larger tires, as well as separate gearbox and transfer case components. This update would allow for helicopters, larger ground vehicles or very large boats. To add your vote, join our Discord Server and go in the "next-feature" channel.
Fixed bug where player could not use slots 1-8 in their inventory
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