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Patch notes July 21
[ 2024-07-21 23:03:31 CET ] [ Original post ]
- TurboPump can now run when the full power is not all available, it will clamp the actual flow to what it can do with available power
- Improved aerodynamics: Tweaked drag/lift surface position approximation to take into account wing tips drag, Added natural angular stability caused by pressure buildup on control surfaces, tweaked drag in high viscosity environment (underwater)
- Improved propeller physics: Adjusted internal friction, Removed threshold for induced torque that was supposed to simulate vortex state induced stability but ended up just being confusing to users and feeling unrealistic
- Fixed potential string corruption (could be what was causing CTDs when editing node inputs for some users)
- Fixed aerodynamics slopes was only taking into account half of their lift
- Fixed black spots and noisy reflections in some circumstances introduced with new renderer
- Fixed Avatar was not inheriting parent vehicle velocity when stepping out of it
- Fixed Avatar mass was still affecting parent vehicle when jumping/flying with jectpack not touching the vehicle
- Fixed Drone mode was getting ejected from parent vehicle when inside atmosphere (now it follows it until it touches the ground)
- Fixed XenonCode array assignment parser error message
- Fixed draw_triangle border color not visible when same as fill color
- Fixed Dashboard labels text align not always working
- Fixed Dashboard transparent screens shadow glitch when drawing in pixel 0,0
[ 2024-07-21 23:03:31 CET ] [ Original post ]
Archean
batcholi
Developer
batcholi
Publisher
Coming soon
Release
Game News Posts:
69
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(118 reviews)
Archean is a realistic and immersive engineering sandbox / space sim.
In this game you start on Earth but 3 billion years in the past, in the Archean eon.
This game (and its custom engine) is being developed by a single programmer in a small team of two.
What kind of game is it (currently)?
* Engineering Sandbox
* Solo or Multiplayer
* Open World
* First person
* Space Sim
* Full size Earth and Moon
* In-game coding
* Creative mode
* Fully ray-traced graphics
What we will add in future versions:
* Survival mode
* Full scale solar system
* A focus on exploration
* LOTS more content
* Vehicle Destruction and PVP
* SDK for modders
In this game you start on Earth but 3 billion years in the past, in the Archean eon.
This game (and its custom engine) is being developed by a single programmer in a small team of two.
What kind of game is it (currently)?
* Engineering Sandbox
* Solo or Multiplayer
* Open World
* First person
* Space Sim
* Full size Earth and Moon
* In-game coding
* Creative mode
* Fully ray-traced graphics
What we will add in future versions:
* Survival mode
* Full scale solar system
* A focus on exploration
* LOTS more content
* Vehicle Destruction and PVP
* SDK for modders
MINIMAL SETUP
- OS: Ubuntu 22.04 or Manjaro
- Processor: quad coreMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: NVIDIA RTX 20 series (GTX not supported)Network: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: AMD not supported yet
- OS: Ubuntu 22.04 or Manjaro
- Processor: 8 coreMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA RTX 30 or 40 seriesNetwork: Broadband Internet connection
- Storage: 2 GB available spaceAdditional Notes: AMD not supported yet
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