So you wanted more upgrades...
With all the cool additions weve done to the Frozen Ancients, we figured the Verdant Meadows were also due for an update.
We have reworked the level design, and added some new features. Like this road for instance, which you can use to move a bit faster (no more pesky grasslands to slow you down). Visuals are still in progress, so stay tuned!
Weve also made the final 2 Wizards for release (more will follow), who shall yet remain unnamed. Heres a teaser, featuring the other 2 Wizards we recently revealed:
New heroes means new enemies, so weve made another one that might really change up the battlefield. This little guy runs around and heals other enemies, so prioritizing them might be a smart plan. They mostly stay in the back of a horde though, so youll have to strategize with your fellow wizards to take em down! Oh, and we dont have a good name yet, so please share if you know one.
We recently added some new Objectives to the demo, so you might have seen them all already. Nevertheless, well go over them here. Were still very much balancing these and improving the feedback, but their core concepts should stay the same. The Rift and Sacrificial Ritual were already in the demo from the start. The new ones include a fleeing Golden Crab, which you must chase down and kill.
Another one is the Bewitched Fungi objective. To successfully complete this one, all players must find a specific amount of mushrooms before the timer runs out.
And lastly, weve added a new type of Spell Upgrade to the game. You get these by completing the Objectives. They are called Augmentations, and they are more unique, more impactful upgrades, unique to your Spells. Some examples are making your projectiles split, fire in bursts, heal teammates or fire additional projectiles.
Some more specific examples are increasing the Rocky Roads size over time, adding bounces to the Hex Bomb or making the Magic Missile explode at the end of its lifetime.
Weve added a small amount to the demo for you to try out, but we plan to make many more! For the release, you can expect each Spell to have about 3 of these. They are all combinable, and some of them can even be applied multiple times.
Ok, that was a big one! If youre still here, we want to thank you for following this project! We hope these dev posts keep you excited for our game, as we get closer to the release! Our discord community has been growing quite a bit recently, so if you want to be part of the fun, come say hi! We even post development updates DAILY (holy moly)! https://discord.gg/8qZ2zd22t6 I think thats it for now. Enjoy the summer, but not too much! BOLT BLASTER OUT
[ 2024-08-16 15:25:27 CET ] [ Original post ]
In between all the chaos of managing a Closed Beta, updating a Demo and attending Tiny Teams, we noticed that its been some time since we did another dev update, so lets go! A ton has happened, so well go over the highlights:
WORLD 1
With all the cool additions weve done to the Frozen Ancients, we figured the Verdant Meadows were also due for an update.
We have reworked the level design, and added some new features. Like this road for instance, which you can use to move a bit faster (no more pesky grasslands to slow you down). Visuals are still in progress, so stay tuned!
WIZARDS
Weve also made the final 2 Wizards for release (more will follow), who shall yet remain unnamed. Heres a teaser, featuring the other 2 Wizards we recently revealed:
NEW ENEMY
New heroes means new enemies, so weve made another one that might really change up the battlefield. This little guy runs around and heals other enemies, so prioritizing them might be a smart plan. They mostly stay in the back of a horde though, so youll have to strategize with your fellow wizards to take em down! Oh, and we dont have a good name yet, so please share if you know one.
OBJECTIVES
We recently added some new Objectives to the demo, so you might have seen them all already. Nevertheless, well go over them here. Were still very much balancing these and improving the feedback, but their core concepts should stay the same. The Rift and Sacrificial Ritual were already in the demo from the start. The new ones include a fleeing Golden Crab, which you must chase down and kill.
Another one is the Bewitched Fungi objective. To successfully complete this one, all players must find a specific amount of mushrooms before the timer runs out.
SPELL AUGMENTATIONS
And lastly, weve added a new type of Spell Upgrade to the game. You get these by completing the Objectives. They are called Augmentations, and they are more unique, more impactful upgrades, unique to your Spells. Some examples are making your projectiles split, fire in bursts, heal teammates or fire additional projectiles.
Some more specific examples are increasing the Rocky Roads size over time, adding bounces to the Hex Bomb or making the Magic Missile explode at the end of its lifetime.
Weve added a small amount to the demo for you to try out, but we plan to make many more! For the release, you can expect each Spell to have about 3 of these. They are all combinable, and some of them can even be applied multiple times.
Ok, that was a big one! If youre still here, we want to thank you for following this project! We hope these dev posts keep you excited for our game, as we get closer to the release! Our discord community has been growing quite a bit recently, so if you want to be part of the fun, come say hi! We even post development updates DAILY (holy moly)! https://discord.gg/8qZ2zd22t6 I think thats it for now. Enjoy the summer, but not too much! BOLT BLASTER OUT
The Spell Brigade
Bolt Blaster Games
Bolt Blaster Games
2024
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 44
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Very Positive
(1765 reviews)
https://thespellbrigade.com
https://store.steampowered.com/app/2904000 
[0 B]
The Spell Brigade is an online co-op survivors-like for 1-4 players. Team up with your wizard friends to slay hordes of dark creatures. Complete team-based objectives, unlock new upgrades and create overpowered spell synergies. Friend nor foe is safe in this friendly fire bullet hell!
CO-OP FRIENDLY FIRE BULLET HELL
The Spell Brigade combines the survivors-like gameplay you love with good old multiplayer madness. Fight thousands of weird monsters together. Complete missions and upgrade spells together. Survive together!
WITH FRIENDS LIKE THESE…
Taking on entire armies is risky business. Assemble your Brigade and walk this mystical warpath together. Fighting as a team has many perks, but you will inevitably step on each other’s toes. But fear not! Even the most unfortunate, gruesome of deaths can be remedied through the power of sorcery and friendship!
BRIGADE OF SPELLS
Find, upgrade and combine your spells with powerful elements. Everything works together to ensure that no 2 builds are ever the same. Multiply this by the amount of wizards in your squad, and the potential for pure, unhinged chaos is endless!
The Spell Brigade will feature the following content for its Early Access release:
CO-OP FRIENDLY FIRE BULLET HELL
The Spell Brigade combines the survivors-like gameplay you love with good old multiplayer madness. Fight thousands of weird monsters together. Complete missions and upgrade spells together. Survive together!
WITH FRIENDS LIKE THESE…
Taking on entire armies is risky business. Assemble your Brigade and walk this mystical warpath together. Fighting as a team has many perks, but you will inevitably step on each other’s toes. But fear not! Even the most unfortunate, gruesome of deaths can be remedied through the power of sorcery and friendship!
BRIGADE OF SPELLS
Find, upgrade and combine your spells with powerful elements. Everything works together to ensure that no 2 builds are ever the same. Multiply this by the amount of wizards in your squad, and the potential for pure, unhinged chaos is endless!
The Spell Brigade will feature the following content for its Early Access release:
- 8 playable Wizards
- 3 different Worlds with unique hazards and missions
- 9 Enemy types
- 33 Spells and 4 combinable Elements
- Artifacts, Upgrades and Cosmetics
- 4 Difficulties
MINIMAL SETUP
- Processor: Requires a 64-bit processor and operating system
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