
Our ninth early access update called Dark Devotion is now available! Check out the highlights below, or scroll to the bottom for the patch notes.
Dark Element

Were very excited to share this
fifth element! You can now infuse your Spells with this Dark new element, which will allow you to corrupt enemies so they turn to your side. Oh, and you can also combine this element with the others, creating many new combos.
Another Wizard

The Spell Brigade adds yet another Wizard!
Bryony is a potion specialist/herb enthusiast, who is also half plant. Her signature Spell is called
Vengeful Sprout, which grows giant plants that attack any enemy within range.
3 new Enemies

We have added a new enemy to each of the 3 Realms. The Verdant Meadows are being patrolled by hordes of ravenous
Stampeders, the Frozen Ancients are being stalked by the eerie
Frostroot and the Pyrestorm Pit is now home to many flocks of migrating
Swarmlings.
5 new Relics

Finally, we have added 5 brand new Relics, and we have also rebalanced/reworked some old ones. Each new Relic can be unlocked by completing the right Quest.
All this and many more fixes and improvements you can find in the patch notes below!
PATCH NOTES - VERSION 0.9.0.3352 (16-04-25)
NEW
A new Wizard:
Bryony
A new Spell:
Vengeful Sprout
2 new Outfits: [spoiler]
Thorn Witch Bryony &
Magma Root Bryony[/spoiler]
A new Element:
Dark
3 new Enemies:
Stampeder,
Frostroot &
Swarmling
5 new Relics:
Attunement,
Vital Strike,
Elixir Permanence,
Mana Siphon &
Humble Ascension
9 new Quests
RELIC REWORKS
The following Relics have been reworked/rebalanced:
Blood Speed: The less Health you have, the more your Move Speed increases (Max
21%)
Joined Protection
Bulwark
Hard Lessons: The less Health you have, the more your XP Gain increases (Max
30%).
Go-Getters Grace: Your Revive Speed is increased by
50% for
every Objective completed.
Power of Friendship: The closer your teammates, the more Damage you deal (
Max 15% per teammate).
Evasion Mend: Every time you Dodge, you heal back
25% of the Damage dodged.
Pacification
Steady Hand: Your
Critical Chance is increased by
12% while standing still.
Healthy Growth: You regain
10% of your Max HP every time you Level Up.
Sudden Revival: Your Revive Speed is increased by
50% for every teammate you revive (
or revived).
Fist of Support: Your Damage is increased by
10% for every teammate you revive (
or revived).
Bountiful Quests: Your Armor is increased by 10 for
every Objective completed.
Savior Focus: Your Critical Damage is increased by
25% for every teammate you revive (
or revived).
Alchemic Pull
Alchemic Overload: Your
Elemental Damage is increased by
5% every time you infuse a Spell.
Also updated the Quest unlocking Alchemic Overload so the challenge fits better with the Relics effect.
Relic icons have been updated to better match their new effects.
GAMEPLAY IMPROVEMENTS
Introducing
Special Contracts: less-played Wizards will receive a Gold bonus on the next run.
Completing Objectives will now offer Rare, Epic or Legendary Upgrades (no Commons) if no more Augmentations are available.
Adjusted the behavior of the Magnet so it works better with Bryonys Wizard Traits.
VISUAL IMPROVEMENTS
Added status effect visualizers to enemies for Acid, Frostbite (Acid + Ice) and Blight (Acid + Dark).
Added a despawn effect to the Spitters projectiles.
Updated most of the Quest icons.
Updated some of the Spell icons.
Improved the readability and feedback of the Matchmaking toggle in the Lobby.
Improved general consistency of UI feedback in the Lobby.
Updated the Saving Icon so it doesnt overlap with the Ready button in the Lobby.
Fixed a visual issue where the version number and update countdown would overlap in the Start Menu.
BALANCING
Added a 15% Cooldown reduction to the rotating Augmentation for the Rune Burst.
Increased the Max Health for all enemies by 5%.
Raised the difficulty in Endless Mode. Starting from Cycle 2, enemy HP and Damage are increased significantly.
STABILITY & BUGFIXES
Fixed a bug where the Aurora Wings Spell healed their caster in multiplayer.
Fixed a bug where Kavin sometimes gained too much XP from taking Damage.
Fixed a bug where if a player died after killing Solphish, they would sometimes get stuck in the Level Up Menu with no choices.
Fixed a bug where dead players could be healed.
Fixed a bug where a player would be offered duplicate Augmentation choices when there were no more Augmentations available.
Fixed a bug where, with friendly fire disabled, Fire Spells with a Healing Augmentation would not properly heal teammates.
Fixed a bug where enemies sometimes would not drop any XP orbs if they were killed too quickly.
Fixed a bug where despawning enemies could still be damaged.
Fixed a visual bug where Reginald did not appear frozen.
Fixed a bug where switching between mouse and controller input did not work as expected.
Fixed a bug where the Aurora Wings Spell would not spawn any birds.
Fixed a visual bug where the Quest reward popup in the Game Over menu would sometimes appear empty and non-interactable.
Fixed a bug where a players health would inaccurately be shown as 0.
Fixed a bug where one of the Star Mages Wizard Traits would unfairly count towards a Quests progress.
Added the ability to navigate through the Wizard Menu with a controllers right stick.
Fixed a visual bug where Quest Completion notifications would not show in the Pause Menu or Loading Screen.
Fixed a bug where if all players died, they could not get revived even though they still had some revives left.
= changes inspired by community feedback
Have fun with the new content! Update 10 will be out on
May 21st. You can check out our roadmap to see what were working on next.
BOLT BLASTER OUT
[ 2025-04-16 13:14:58 CET ] [ Original post ]