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Name | Infinifactory | |
Developer | Zachtronics | |
Publisher | Zachtronics | | |
Tags | Simulation Singleplayer | | |
Release | 2015-06-30 | |
Steam | 10,49€ 9,74£ 12,49$ / 50 % |
News | 28 |
Controls | Keyboard Mouse |
Players online |  10  |
Steam Rating | Overwhelmingly Positive |
Steam store |  https://store.steampowered.com/app/300570  |
How long to Beat |
Main Story |  36 Hours  |
Main Story + Extras |  54 Hours  |
Completionist |  72 Hours  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  200,000 .. 500,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 242 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 276 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | Infinifactory (Linux) [1.56 G]
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LINUX STREAMERS (3)
UPDATE: Pre-release update, take 1 |
As we get ready to leave Early Access we'll be fixing some lingering bugs and satisfying some last-minute feature requests. Here's what's in today's update:
- Added copy solution buttons to the puzzle selection UI.
- Added new textures for many of the factory blocks.
- Added a new tutorial image for the second puzzle.
- Added more cases where factory blocks are detached at runtime (specifically, from the "active" faces of sensors and welders).
- Added a button for the downward counter to the block type UI.
- Removed the survey from the puzzle completion UI. Thanks for all the feedback you've provided during Early Access!
- Improved the mouse sensitivity option to have more range at the lower end.
- Fixed a bug where you could bind the same key to two or more in-game actions.
- Fixed a bug where factory blocks didn't have their symmetry correctly set, making it difficult to create puzzles with solutions that include factory blocks.
- Fixed a rendering bug with painted surfaces passing behind holograms.
- Fixed a bug where the game could get "stuck" when bringing up the escape menu during a visual fade transition.
- Fixed a bug where it was impossible to build on the sides of toggle switches.
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[ 2015-06-24 18:26:59 CET ] [ Original post ] |