





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
We're working around the clock to get to our official exit from Early Access. The main things we're focusing on: 1. Online multiplayer. In our internal alpha version we have a team vs team battle/race as our primary online mode, and it's a lot of fun. We also added AI police to keep things exciting. As of now, a team must win the majority of 10 races to win the game. This may change going forward. 2. Story. Most of the voice acting is recorded, and we're in the process of finishing the game's opening and closing cutscenes. While the focus will still be 99% on gameplay, we think our story elements will provide good context for the single player campaign. 3. Fine tuning bike physics. We've adjusted the bike physics so powersliding plays a larger role in the game. The goal is to make the challenge 50% driving and 50% combat. 4. Weapon balance. The pistols have been made much more powerful and are saved for later in the game. The automatic weapons (uzi's, etc) are now introduced earlier. 5. Too many other upgrades to mention in the list. Please email pr@darkseasinteractive.com with any suggestions or feedback or post on the community hub.
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