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In addition to the changelog posted yesterday, there were a few more things in the update we failed to mention: Such as: -Better Level Progression in Classic/QuickRace Mode -Improved cameras and lighting -Improved terrain appearance -Fixed issues with colliding continually against walls -Fixed rare bug where bike would latch onto sides of buildings -Fixed music volume discrepancies where some songs would play louder than others -Increased variety of sound effects for different collision types (metal helmets, etc) -Improved loading times Changelog From Yesterday: -Ability to earn Level Skips in Campaign Mode -Intro Story Segment for Campaign Mode -Tons of new music -Voice acting and dialogue popups -Enhanced Mission Details -Boss Battles -Final Boss and Post-Boss Mission -Full Spectrum Highway is Back -Improved Bike Physics and Handling -Improved Diversity in bike selection -Character Class Selection -New, Much Improved Weapons System and Selection Interface -Much Better Camera (especially in splitscreen multiplayer) -Much Improved AI (more challenging game) -Better Explosion Effects -Completely rebalanced campaign mode missions for more gradual difficulty curve -New weapons: pipebomb, warhammer, short sword -Missions now start with bike moving rather than stopped -Rearview mirror added (toggleable with button press) -Enhanced enemy health bars that show gang allegiance -Better difficulty curve related to projectile weapons (you first encounter the easy-to-use uzi rather than the hard-to-use magnum) -Weapons now get bloody as you use them -More clear visual design of who's wearing a helmet and who's not -Enemy pipe bombs now less cheap/frustrating -More cars in missions -Kicks now more powerful -Decapitations now award more bonus money, nitro, and health -More log trucks in missions -Improved transitions from one music track to another -Animations added to bike selection menu -Each gun now has a unique crosshair -Improved environmental colliders -Improved road textures -Gun aim assist code finally works properly in splitscreen -easier to read progress bar -Lights on police vehicles -Better car crash physics -Grenade launchers are now their own weapon group, rather than being an upgrade from C4 -Fixed grappling hook audio bug -Selectable riders now have unique starting weapons -Campaign+ is now more difficult -New intro splashscreens when game starts up -Fixed bug relating to jump jets -Fixed bug relating to automatic weapon soundfx -Improved looking car rain cloud
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