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- You can now fight the final boss with the assistance of the church, which gives you a Great Blessing, which gives +40% HP, +10% reload speed, +10% escort reload speed.
- Showing piercing amount on weapons.
- Gun Skyboats and other escorts no longer go so close to their enemies that their shots miss.
- More visible non-OS cursor.
- Can no longer ram enemies that are still spawning.
- Laine's ability now works for all control schemes.
- The Exterminator's accuracy decrease is now shown properly in the ship stats.
- Upgrading wrecker escorts is no longer free.
- Went over fire damage per time and resistances for all enemies and bosses.
- Further performance improvements.
- May have fixed stutter happening during screen shake caused by gamepad issues.
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[ 2025-02-15 18:15:44 CET ] [ Original post ]
Now that the post-release dust has settled, I'm working on adding modding and workshop support to Airships: Lost Flotilla. You'll be able to add and modify existing weapons, player ships, equipment, and more. My previous game had extensive mod support, so I'm building on my experience to build on its strengths and avoid some pitfalls. For now, you can read the work in progress modding documentation here, or discuss modding the game on the Discord. And again, thank you for all your support, feedback, and kind words.
[ 2025-02-05 17:53:41 CET ] [ Original post ]
- Stelas work again.
- Improved performance.
- Higher contrast for selecting map nodes.
- Lord Brizendine no longer makes explosive weapons piercing, which caused them to not actually, you know, explode.
- Fixed two puzzles in the manual. If you're looking for clues, have another try at the traitors and the moons.
[ 2025-02-02 20:41:05 CET ] [ Original post ]
Fixes
- Flak gun now indicates that it stuns enemies.
- Wrecker Mothership fight no longer decreases pirate rep.
- Clearer Greed Stela text: the enemies need to be in the stela radius, not you.
- Shredder Saw Mk2 now does more damage than Shredder Saw.
- "Win with a turn rate of at least 300 degrees per second" unlock now works.
- Fixed appearance of reduced background visibility on high resolutions.
- Damage bonus now applies to tentacles.
- Tentacles should no longer become weirdly huge and disconnected after a while.
- Tentacles now knock enemies away consistently.
- If you have lots of possible screen resolutions, this no longer breaks the settings screen layout.
- Ram damage bonus on struts no longer shown for ships that can't have a ram.
- XP gain modifiers on amulets no longer shown for the Clockwork Cruiser.
Balance
- Explosions are now more effective against minibosses and bosses.
- Increased tentacle damage: 4 -> 6 for normal tentacles, 8 -> 10 for heavy tentacles.
- Slightly increased miniboss HP.
- Mechanical Owl escorts now do a respectable amount of damage.
[ 2025-02-01 08:00:56 CET ] [ Original post ]
First off, thank you all for the amazing response! Im happy to share that Airships: Lost Flotilla is now rated Very Positive on Steam, with 76 reviews already. Heres what Ive added and improved since launch: New Translations: Japanese, Korean, French, and Italian. Steam Deck Compatibility: Fully playable and optimized for the Deck! Bonus Ship: Own Airships: Conquer the Skies? Unlock the exclusive Galley ship! Bug Fixes: Fixed non-OS cursor alignment issues. OS cursor toggle now keyboard-selectable. Balance Update: Gargoyle HP reduced from 25 to 15. Im committed to making Lost Flotilla even better, and your reviews and feedback are a huge part of that. If youve played the game, consider leaving a review. It makes a big difference. Thank you for your support
[ 2025-01-27 15:20:13 CET ] [ Original post ]
- The Ruin Idol no longer makes you near-invulnerable, but instead makes you unable to repair, as intended.
- Added missing translation of (New) in manual
- Removed Unlock Izegbe from Revenant Kraken that would lead to crash.
- Winning with two guided missiles now unlocks the relevant research.
- Fixed shellfly graphics glitch.
[ 2025-01-24 12:57:04 CET ] [ Original post ]
And as is traditional, the first bugfix release appears within hours of the game coming out.
- The shellfloater boss no longer repairs itself each time it opens or closes. That wasn't intentional, and made it uh very very hard to fight.
- The game no longer defaults to all bosses being guardians.
[ 2025-01-23 21:30:21 CET ] [ Original post ]
The wait is over! I am happy to announce my steampunk autoshooter game Airships: Lost Flotilla is out now. To celebrate, the game is launching with a 20% discount for a limited time! I want to thank everyone who supported the development of Lost Flotilla. Your feedback, enthusiasm, and encouragement made this game what it is today. https://store.steampowered.com/bundle/49239/Airships_Lost_Flotilla_Supporter/ Airships: Lost Flotilla is fully playable on Steam Deck! I specifically developed the desktop and Deck versions alongside each other to make sure it's equally fun on both platforms. If youd like to support the game, heres how you can help:
- Write a review on Steam.
- Recommend Lost Flotilla to a friend.
- Share your favorite moments with me.
- Get the Airships: Lost Flotilla Supporter Bundle
Heres whats new in Lost Flotilla:
3 new end bosses likesuch as the Fatal Orrery, to test your skills.
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4 new weapons, including the devastating Acid Spitter.
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10 new captains with unique abilities from the straightforward to the game-changing.
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13 new player ships, from the agile Ornithopter to heavy hitters.
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33 new ship upgrades like the Piercing Flame Idol and Trilunar Temple.
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A detailed in-game manual with stats, lore, and secret codes...
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I hope you have as much fun playing the game as I had making it - and let me know what you think. [table noborder=1] [tr] [th]
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[ 2025-01-23 17:58:01 CET ] [ Original post ]
Airships: Lost Flotilla is coming out in seven days! To make the launch a success, I have some things to ask of you:
- Add the game to your wishlist: https://store.steampowered.com/app/2858150/Airships_Lost_Flotilla/ - More wishlists means a better placement during launch.
- Tell your favourite streamers and YouTubers that you want to see them play Lost Flotilla. They can contact andri@metaroot.ch to get a key.
- Tell your friends, your cat, and the hooded figures that keep on appearing in your dreams.
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[ 2025-01-16 22:15:30 CET ] [ Original post ]
Straight to the big news:
The Steam Release of Airships: Lost Flotilla will happen on the 23rd of January 2025!
[previewyoutube=JVDkvgPKpWo;full][/previewyoutube] Thank you all for your support and feedback that helped me get to this point. For this occasion, I also made a small update for the demo with weather-based coloring and new, detailed destruction graphics for all enemies.
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Heres how you can support me:
- Add Airships: Lost Flotilla to your Steam Wishlist: Here
- Tell your friends or your favorite content creators about the game
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[ 2024-12-04 16:23:14 CET ] [ Original post ]
I've made a small update for the demo of Airships: Lost Flotilla for the Planes, Trains, and Automobiles Fest on Steam.
- One new ship, the nimble and powerful torpedo boat, unlocking at level 12.
- Polish and Brazilian Portuguese translations contributed by players. (Thanks!)
- Bug fixes.
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[ 2024-09-16 15:41:12 CET ] [ Original post ]
So in annoying personal news, I have really messed up my shoulder again. This is a recurring problem that's been with me for 20 years now, but this time it's pretty bad. I've been unable to do any work for more than a month now. According to my physiotherapist, my infraspinatus and supraspinatus are messed up. Apparently, those are muscles, not dinosaurs. So, I'm doing my physiotherapy exercises and putting creams on it and generally doing all the things I can to make my shoulder improve again, but it might take a while, measured in weeks or months, before I'm really able to get back to work. This also means that Airships: Lost Flotilla is delayed. I originally planned to release it in September. Now, realistically, it's going to be early 2025. I know this is frustrating, but trust me, I'm even more frustrated than you are.
[ 2024-08-31 07:25:34 CET ] [ Original post ]
With some time having passed from the Next Fest, here's a bugfix/balancing/translation update for the Lost Flotilla demo. I'm also hard at work on the rest of the game wnd will be announcing the release date in the not too distant future. Features
- Spanish translation courtesy of Yakub on the Discord
- Chinese translaiton is now up to date
- You can no longer become stun locked: After you are stunned, you have a grace period of 5 seconds where you can't be stunned. This does not apply to your enemies.
- In mouse control mode, you can now turn your ship without moving it by keeping the cursor close to the center of the screen.
- Changed difficulty curve to make the start of the game a bit easier and the end harder
- Rebalanced enemy numbers in some levels
- More escorts in shops
- Reduced tentacle knockback
- Doubled tentacle attack speed
- Halved saw attack speed
- Reduced Pirate Boat HP from 8 to 7 (which means one Suspendium Cannon shot now kills them)
- Reduced Deck Gun damage from 7 to 6 and Heavy Deck Gun damage from 12 to 10
- Owls, Anarchists, and Fungi now produce more scrap
- Firefighting Training now increases firefighting speed by 15% instead of 10%
- Reduced XP cost of refreshing the shop
- Wrecker escorts no longer have a value and upgrade cost of 0
- The worm eye on cultist warships no longer flips back and forth
- Wrecker ship funnels now produce smoke
- Heated shots now produce flame trails
- End of level and end of game screens now show multiple columns so you can see your whole build
[ 2024-07-04 16:00:06 CET ] [ Original post ]
Airships: Lost Flotilla is part of the Steam Next Fest so I'll show you my latest demo with the new overworld map.
I will also reveal the secret code for a new ship.
So be there and watch me get killed by pirates in my own game.
[ 2024-06-10 13:42:57 CET ] [ Original post ]
Airships: Lost Flotilla is part of the Steam Next Fest so I'll show you my latest demo with the new overworld map.
I will also reveal the secret code for a new ship.
So be there and watch me get killed by pirates in my own game.
[ 2024-06-10 11:48:02 CET ] [ Original post ]
I've done a major update of Airships: Lost Flotilla in time for the Steam Next Fest, based on feedback from players and testers.
The big new thing is that there's now an overworld map. So instead of going straight into the next fight after upgrading, you instead choose where your fleet goes on its journey. Different destinations have pros and cons in terms of what enemies you fight, the rewards you get, the available upgrades, and your relationship with local factions.
For example, you can befriend cultists, gaining their Worm Blessings and unlocking the ability to take their side in later stages of your trip.
Second, I've rebalanced the weapons based on the feedback you provided. Most rebalancings are minor, but I did really rein in the suspendium cannons. They should still be good, but no longer superweapon-level good. There's likely more balancing work to be done, especially because the addition of the map just changed the way the game plays, so this will be an ongoing process.
There's also a few new goodies, such as tentacles you can install as weapons on your ships.
Finally, there's now a mysterious magical keypad in the game...
You can access that by clicking on the magical button in the top right of the main menu.
As before, the game is still very much in development, so I'm very interested in your feedback and suggestions. Do give it a play, and let me know what you think in the forums.
[ 2024-06-05 14:00:56 CET ] [ Original post ]
Thank you all for your continued interest and support for Lost Flotilla - nearly 3000 of you have now played the demo!
To help me develop the game further, could you fill out this short questionnaire on weapon balance?
I also have another small bugfix / user experience update today:
One thing that's been confusing to people is what the S key actually does in the controls. It doesn't make your ship move backwards - it's a toggle for the engines so you don't have to hold down W the whole time you want to move. I've updated the little informational graphic at the start of the game and the name of the keys in the settings to hopefully better communicate that:
And since several people have requested it, I've also added a captain with no special abilities so you can continue playing the baseline game after unlocking captains.
Finally there's two bug fixes: the game no longer crashes if you have zero escort slots, and the kraken's attack areas are now shown correctly.
[ 2024-05-16 11:15:30 CET ] [ Original post ]
Over two thousand of you have already played the demo of Airships: Lost Flotilla!
Thanks to all of you!
To celebrate this and because Airships: Lost Flotilla is part of the Endless Replayability Fest I just added the Science Vessel to the demo.
You can check out the new ship in the demo now:
https://store.steampowered.com/app/2858150?utm_source=Steam&utm_campaign=DemoUpdate1
Detailed patch notes:
- Unlocks now make more sense: at the end of a run, you get all ships you cleared the minimum level for.
- Fixed a crash when adjusting music volume.
- Fixed a crash from confused tentacles.
- Added a new ship for you to try, the Science Vessel.
[ 2024-05-13 14:34:40 CET ] [ Original post ]
I am happy to announce my new steampunk autoshooter game.
It's called Airships: Lost Flotilla, and it's an autoshooter set in the same world as Airships: Conquer the Skies. You control a single airship from a top-down view, moving it arcade-style as it automatically shoots at enemies. You then collect the burning wreckage of your foes and use it to repair and upgrade your ship. As is traditional, there's quite a lot of upgrade possibilities with different synergies. In the demo, you get access to three ships: the cruiser, the slow but powerful battleship, and the very fast aeroplane.
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And once you defeat the boss for the first time, you also get three captains to choose from that more radically change the way the game plays. Zoe Davies massively increases your weapon accuracy, Imani van Knorpel lets you cheaply look for and pile on repeated upgrades, and Commander Yithrak gives you double fire rate whenever you get hurt. So go and check out the demo, let me know what you think in my Discord, and do put the game on your wishlist. The full release is planned for later this year. [previewyoutube=CeEgsFIE2PI;full][/previewyoutube] https://store.steampowered.com/app/2858150?utm_source=SteamAnnouncement&utm_campaign=Reveal
[ 2024-05-09 13:39:53 CET ] [ Original post ]
🕹️ Partial Controller Support
🎮 Full Controller Support
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Airships: Lost Flotilla is a steampunk autoshooter where you fight your way through waves of enemies on your way to a safe harbour. Destroy your foes, harvest wreckage, and upgrade your ship.
A Menagerie of Monsters
Engage enemies with different attack patterns and abilities. Fight massive boss monsters that require cunning and firepower to defeat.An Array of Airships
Pick the slow but powerful Battleship, the nimble Copter, or the Science Vessel with its railgun and energy shield. Build a strategy around their strengths and weaknesses. Don't feel the need to ever stop? The Megaplane will suit you. Want to build a mighty fleet? Start with the Flagship.A Panoply of Powerups
Equip your ship with cannons, rockets, aerial torpedoes, mines, gatling guns, and more. Strengthen it with modules like ammo elevators, guard barracks, command posts. Host strange temples.Improve your ship with training for your crew, more armor plating, or senior officers. Pick a doctrine to gain its advantages: terrify your enemies, dodge incoming attacks, make your money through trade. Find powerful combinations that lay waste to your enemies.
Charismatic Captains
Unlock captains for your ship that give you powerful advantages and disadvantages and change the rules of your game.Strange Stelae
Temples and monoliths as well as more familiar ports float in the skies, changing the game rules in parts of the map. Disadvantage your enemies and boost your abilities with careful positioning.- OS: Ubuntu or similar
- Processor: 2 GhzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1 GB VRAM
- Storage: 1 GB available space
- OS: Ubuntu or similar
- Processor: 3+ GhzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 4 GB VRAM
- Storage: 1 GB available space
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