HUGE GOE Build 3 update OUT NOW
[ 2017-10-05 00:17:09 CET ] [ Original post ]
This summer, part of the Data Realms team got together in our annual "Summer Stugan" in Slovakia to collaborate for a few weeks and then playtest the game in our booths at Gamescom, PAX, and Tokyo Games Show. The result of these INTENSE months of work is distilled into today's huge update to Planetoid Pioneers! It is a big step toward its eventual release out of Early Access.
Here are the highlights:
- Polished Beginning section of Primoid a LOT based on all the feedback we have gotten from you and the players at Gamescom, PAX, and TGS. We also added some seeeecrets.
- Added still work-in-progress Defendoid, which is a new wave-defense style planetoid, which is already very tense and fun!
- Improved Carnageoid with new entirely new arenas and lots of polish.
- Reworked all weapons to actually aim where you point, have nice effects, juicy feedback and have ammo, explode and give you the blueprint when they are empty. We also added some new ones.
- Improved stability. The majority of the crashes have been caused by Lua scripts corrupting memory. Miro and Brian wrapped most of the classes used in Lua so Lua can not crash the game that way anymore.
- Scenes load faster by optimizing library load times and removing texture compression.
- The game saves in all relevant scenes and continues where you left off. Hopefully, most of the bugs with saving should be fixed too. Let us know if you find any, though!
- The coliseum uses all workshop blueprints tagged "Gladiator". This is the start of integrating workshop items into the game seamlessly. Stay tuned to the LIVE NEVERENDING CARNAGE and start tagging your published blueprints to see them automatically show up in the Coliseum :]
- The coliseum also uses the new Pioneer AI. Try it yourself by activating the AI connector on pioneers in the scene editor.
- We started using the loot system which will give you random loot including resources, weapons, blueprints and pioneers on Primoid through loot orbs.
- New control scheme for Xbox controllers. Making better use of the ABXY buttons and relying less on bumpers. To get closer to what you are used to.
- Added line from Pioneer to cursor for aiming shots and throws and also help identifying your cursor in coop.
- Better pioneer crawling controls.
- AFK players fall asleep after more than 20 seconds of no input
- Made all texts bigger so they read better on TV screens, videos and steams.
- As always lots of bug fixes and polish. There should be way fewer Lua errors now.
Planetoid Pioneers
Data Realms
Data Realms, LLC
2018-02-08
Indie Singleplayer Coop
Game News Posts 33
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(349 reviews)
http://www.planetoidpioneers.com
https://store.steampowered.com/app/300260 
The Game includes VR Support
Planetoid Pioneers Linux [398.91 M]
DISCLAIMER: Do NOT buy this special edition UNLESS you want to get your hands dirty in the ongoing development of Planetoid Pioneers, which is inspired by classics such as Blaster Master (‘88), Metroid (‘86), and Exile (‘88). At this point, we are looking for those with a genuine interest in creating and remixing content within the unique Crush2D engine and the modular game structure we have already established.
If you simply want to experience a polished physics-driven game (nothing wrong with that!), feel free to add Planetoid Pioneers to your wishlist and wait until it exits its Early Access period. By that point, it will contain a complete yet expanding action-exploration adventure, hand-built by not only us on the official development team, but also in collaboration with the Contributor Community.
Explore, survive, and ultimately build a resource-intensive spacecraft to escape the dangers and mysterious caves of this circular world. Onto the next uncharted Planetoid for a completely different adventure - built by us or anyone in the Contributor Community!
If you simply want to experience a polished physics-driven game (nothing wrong with that!), feel free to add Planetoid Pioneers to your wishlist and wait until it exits its Early Access period. By that point, it will contain a complete yet expanding action-exploration adventure, hand-built by not only us on the official development team, but also in collaboration with the Contributor Community.
However, if you do choose to purchase the Contributor Edition today, you will:
- Become part of the emerging Contributor Community, where you can collaborate and directly share content with the development team and your fellow contributors.
- Be able to submit your creations for consideration to be integrated into the official shipping game, with your name then appearing in the credits.
- With a single button press, have the ability to publish whatever you make to the free Steam Workshop, for anyone to rate, comment, and subscribe to.
- Be among the first to have your very best Blueprints and Scenes considered for the Curated Item Workshop on Steam - where you would earn money on them!
About the first ‘Primoid’ Planetoid that will initially ship with Planetoid Pioneers:
After your space yacht undergoes an irksome Rapid Unplanned Disassembly, you find yourself marooned on a large Planetoid outside the orbit of Mars. To overcome this interplanetary Robinson Crusoe scenario, you need to use your Atomizer and Assembler tools to gather local resources and turn them into various vehicles, contraptions, and even organic life forms.Explore, survive, and ultimately build a resource-intensive spacecraft to escape the dangers and mysterious caves of this circular world. Onto the next uncharted Planetoid for a completely different adventure - built by us or anyone in the Contributor Community!
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