Holy mother of items!
Want to say thank you to everyone that tried the game, it has been more of a success than i could have ever have hoped. The plan was over the course of 2-3 months about 50-100k items would be generated which would be enough to start working properly on the AI side of things so 2-3 days is quite something.
One of the main points i want to address is the 'boundless but its just made up' as this seems to be the only downside (and rightfully so). I made an oopsie (oops) with the AI prompt, this was fixed a couple of days after release but because at that time ~70k items had already been generated it may already be too late. One thing this change wont do is outright remove the 'made up items', it will take a lot more work to get the items to be more engaging, and make more sense. But that is still planned for full release.
On the first day of release i noticed a bug that only happened once in every 100-200 items where a translation for the name would fail and it would store nothing. This has been fixed but there are still some items hanging around that may not have any name for.
Great to hear some suggestions of things to add / change. The bulk seem to be interface changes or more information about the items etc. I have read through and added all of them to the to do list and will see about adding them soon(tm). You can view the Github issues if you are wondering what has already been suggested. I am always open to more suggestions / ideas for changes even if it doesn't fit with the game, it usually is enough to spark other ideas that can also suit.
As i mentioned before, the rate of all of this is already 2 months ahead of schedule, and the bulk of my spare time right now is pointed towards fixing some of the backend issues that you guys cant see. Hopefully some frontend changes can start in the coming weeks.
The server feeds ~9,000 words per minute (14,000 tokens) into ChatGPT 100k items and their recipes takes ~69mb (nice) of space in the database. In the time it took to write this post 1000 items were requested.
[ 2024-04-15 00:32:27 CET ] [ Original post ]
Congrats to all the players for making over 100,000 items! (And for burning a hole in my wallet faster than expected)
Want to say thank you to everyone that tried the game, it has been more of a success than i could have ever have hoped. The plan was over the course of 2-3 months about 50-100k items would be generated which would be enough to start working properly on the AI side of things so 2-3 days is quite something.
Issues
The items don't make sense
One of the main points i want to address is the 'boundless but its just made up' as this seems to be the only downside (and rightfully so). I made an oopsie (oops) with the AI prompt, this was fixed a couple of days after release but because at that time ~70k items had already been generated it may already be too late. One thing this change wont do is outright remove the 'made up items', it will take a lot more work to get the items to be more engaging, and make more sense. But that is still planned for full release.
Translations
On the first day of release i noticed a bug that only happened once in every 100-200 items where a translation for the name would fail and it would store nothing. This has been fixed but there are still some items hanging around that may not have any name for.
- Traditional Chinese ()
- Simplified Chinese ()
- Polish (Polski)
- Dutch (Nederlands)
- Italian (Italiano)
- Spanish-Latin America (Espaol-Latinoamrica)
- Korean ()
- Indonesian (Bahasa Indonesia)
Suggestions
Great to hear some suggestions of things to add / change. The bulk seem to be interface changes or more information about the items etc. I have read through and added all of them to the to do list and will see about adding them soon(tm). You can view the Github issues if you are wondering what has already been suggested. I am always open to more suggestions / ideas for changes even if it doesn't fit with the game, it usually is enough to spark other ideas that can also suit.
When this will all happen
As i mentioned before, the rate of all of this is already 2 months ahead of schedule, and the bulk of my spare time right now is pointed towards fixing some of the backend issues that you guys cant see. Hopefully some frontend changes can start in the coming weeks.
Stats / Facts because who doesnt like stats and facts
The server feeds ~9,000 words per minute (14,000 tokens) into ChatGPT 100k items and their recipes takes ~69mb (nice) of space in the database. In the time it took to write this post 1000 items were requested.
Alchemy Unbound
KlutzyBubbles
KlutzyBubbles
2024-04-11
Action Indie Strategy Casual RPG Adventure Simulation F2P Sports MMO Racing Singleplayer Multiplayer Coop EA
Game News Posts 19
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🎮 Full Controller Support
Mixed
(69 reviews)
https://store.steampowered.com/app/2858840 
[0 B]
Alchemy Unbound is an item crafting game that uses AI to create the elements making the possibilities unbound.
Over 2000 base items for when you are stranded with no internet
Languages other than English! (yes, even generated items)
Themes that (mostly) comfort your eyes (More might be coming soon)
Fancy item graphics to show off new items YOU discover.
Boring features
Features
Over 2000 base items for when you are stranded with no internet
Languages other than English! (yes, even generated items)
Themes that (mostly) comfort your eyes (More might be coming soon)
Fancy item graphics to show off new items YOU discover.
Boring features
- Filters to organize your collection instead of getting lost in your discoveries.
- Import/Export buttons to let you take your prized possessions wherever you go.
- Other things that games should have like settings and a quit button!
MINIMAL SETUP
- OS: Ubuntu 20.04 LTS
- Processor: 2 GHz dual coreMemory: 512 MB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Memory: 512 MB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Storage: 500 MB available space
- OS: Ubuntu 22.04 LTS
- Processor: 2 GHz dual coreMemory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Memory: 1 GB RAMNetwork: Broadband Internet connectionStorage: 500 MB available space
- Storage: 500 MB available space
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