Version 0.9534 (Beta), April 6, 2016 - Audio problems where the music turns itself off has been fixed. - We added several new sound effects. - You can now gain Experience and Gold from single player defeats, making the grind more tolerable! :) - You can now unlock Nature's Fury, Order of Volaran and Forgers quests after completing the first difficulty level on all previous quest lines. - Requirements for declaring a guild war has been lowered. Guilds now only need to have 500 Rating and 1000 Guild Gold to be able to participate in wars. - Added a section on Tutorial about Discard mechanic. - Various bug fixes, and performance improvements. * Black Tower Dragon ability has been fixed. * Trap causing graphical glitches on spell immune cards has been fixed. * Siege Defender bug causing a 'not found error' has been fixed. * Black Tower now takes enemy fortifications into consideration while activating its effect. * Illusion bug on cards that return to a player's hand has been fixed. * Morana Lifedrain bug has been fixed. - Card balance changes. * Rhevan Phoenix: Attack Power (AP) is now 1 instead of 2. * Engulfing Flames: Now costs 9 Energy instead of 7.
[ 2016-04-05 10:04:09 CET ] [ Original post ]
Version 0.9534 (Beta), April 6, 2016 - Audio problems where the music turns itself off has been fixed. - We added several new sound effects. - You can now gain Experience and Gold from single player defeats, making the grind more tolerable! :) - You can now unlock Nature's Fury, Order of Volaran and Forgers quests after completing the first difficulty level on all previous quest lines. - Requirements for declaring a guild war has been lowered. Guilds now only need to have 500 Rating and 1000 Guild Gold to be able to participate in wars. - Added a section on Tutorial about Discard mechanic. - Various bug fixes, and performance improvements. * Black Tower Dragon ability has been fixed. * Trap causing graphical glitches on spell immune cards has been fixed. * Siege Defender bug causing a 'not found error' has been fixed. * Black Tower now takes enemy fortifications into consideration while activating its effect. * Illusion bug on cards that return to a player's hand has been fixed. * Morana Lifedrain bug has been fixed. - Card balance changes. * Rhevan Phoenix: Attack Power (AP) is now 1 instead of 2. * Engulfing Flames: Now costs 9 Energy instead of 7.
[ 2016-04-05 10:04:09 CET ] [ Original post ]
- Forgotten Myths CCG linux [261.81 M]
Features
Free to Play – You can acquire every card in-game by buying booster packs using earned currency, as long as you can devote more time in the game. This is the good free to play, no "energy gates" or "exclusive to buying with real world cash" cards.
Doma City, 3D Starting Zone – Players will be immersed in this 3D environment where they will be able to access main game features.
RPG Style Level and Rank Progression – You will be able to advance in levels and ranks to unlock special content and rewards, and compete in monthly leader boards.
Guilds – Form your guild, gather your friends and challenge other guilds to reach the top! Work as a team, wage guild wars, and unlock special guild cards.
Tournaments – We are designing Draft, and Sealed tournament modes, where you can enter, defeat your opponents, and win special rewards!
"Duel" Mode – A hard core duel match mode, where players will be able to bet cards from their collections against other players in a "winner takes all" duel.
"Multiplayer Co-op" Mode – We are designing a special game mode where you will fight against dreadful monsters and sinister characters in a co-op mode with groups of 2 or 4.
Immersing 3D Effects – Majority of the cards in Forgotten Myths have a specially designed 3D effect associated with an action or an ability; this is the true evolution of Trading Card Games to Digital.
Simultaneous Gameplay – Each attack turn is taken at the same time allowing for constant interaction and positioning tactics.
Remote Turn-Based Multiplayer – Play games with anyone in the world, from anywhere with internet access.
Hardcore Strategy – Most digital trading card games have oversimplified and gone all mainstream with their game mechanics. We've done the opposite and increased strategic depth by including positioning, and allowing different card types on the field.
Comprehensive Ever Changing Single Player Campaign – We have in depth Single Player Campaigns, that will have new maps, AIs and new quests added to it frequently.
Transformable Battlefields – The default 3D Battlefield can be changed by unlocking quest rewards that allows you to completely change or customize the table top battlefield.
Don't forget to visit http://forgottenmyths.com for game guide, media, full card list and more!
- Memory: 2 GB RAMNetwork: Broadband Internet connectionStorage: 200 MB available space
- Storage: 200 MB available space
- Memory: 4 GB RAMNetwork: Broadband Internet connectionStorage: 200 MB available space
- Storage: 200 MB available space
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