



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Version 1.4.3 adds a pop up confirmation alert when attempting to start a new quest or arcade run if there is an in-progress game saved. This adds some protection, so an accidental button press won't delete your save file! Also in this version - background music streams directly from file instead of being loaded into memory, so the game loads quicker
Cakefoot is officially Steam Deck verified! Verification came just in time for MAGFest where Cakefoot will be playable in the indie arcade on an arcade cabinet in the Arcade Commons section. To celebrate, Cakefoot is 30% off on Steam for the next two weeks. If you liked Cakefoot at MAGFest, are looking for an addition to your Deck library, or were waiting for a good discount, grab your copy before Feb. 4th.
A second Cakefoot cabinet is currently in production by dank.game, Wonderville, and artist Dr. Begonia. This cabinet will be launching in San Francisco, CA later this year.
Achievements pop-up at the top of the screen when unlocked. This is in addition to the Steam built-in achievement pop-up. Overall achievement progress can now be viewed on the title screen under the achievements menu! Stats are also displayed on the title screen under their own stats menu. Do you want to know how many fish have killed you? Now you can find out. There is also a much needed upgrade to fonts, both the font itself and the way the text is drawn. Menus, buttons, the scoreboard, and all text should look slightly better, especially when running with a small window size. Thanks for playing Cakefoot in 2024, its first year. Looking forward to 2025!
This update introduces new background music: unique medleys of VGM mixed with the Cakefoot theme music, one medley for each of the four chapters of the game. Sound effects have been buffed as well - sounds will pan to the left and right depending on where the character is on screen. Enjoy!
This fix prevents the walking backward achievements from triggering prematurely. If this bug affected you, see this method for resetting the achievement using the Steam console -- or leave a message here and I will reset it. enteringsteamvr
Achievements and stats are finally live! There are 39 achievements to collect and 21 stats to track. Some achievements introduce new challenges to the game like walking backward or walking without letting go of the button, while others are based on logging in for consecutive days or on certain dates. steamsunny A full announcement will come next week if this build can be confirmed to be running stably. Another small update in this version is the ability to save fullscreen, bgm and sfx preferences. Version 1.2 introduces a lot of automated tests to the build system to help prevent crashes - but since this is still a large update with a lot of changes to the game engine, there is a good chance there will be issues such as achievements not triggering. Feedback or bug reports on the discussion board or emailed to cocktail.frank@dank.game are much appreciated. Please enjoy, and thank you for playing Cakefoot steamhappy
If the save data file becomes corrupt, like if the power dies during a save operation or a new bug in the program happens, the game is now able to start without crashing. Unfortunately, the save data will not be recovered (that feature will be added in a future update). If your save data is corrupted, email me at cocktail.frank at dank.game and I will provide a save file to restore your data.
This is a bug fix update that may slightly improve performance. Logging is also disabled by default (it can be enabled by editing config.json).
Small update to help identify technical issues
The bank HUD upgrade introduced a bug preventing arcade mode from running because it was looking for an old save progress field called "arcade coin". This update removes the "arcade coin" field entirely in favor of the new bank save progress field.
Fixes a couple of bugs introduced in 1.0.5.
Cakefoot is now available to add to your library! Alongside the Steam launch, version 1.1.0 has been released with improvements to the coin system. It is now easy to tell whether the coin has been collected on each level.
This replaces the Linux testing build with the Ubuntu-18 build which has wider compatibility
Notable improvements to input support include:
[ 6079 ]
[ 2063 ]
[ 4245 ]