




Hurtling hazards bombard your path as you guide a living slice of cake along a curving line through space.

Simple to learn, impossible to master, hold the button to move the cake forward, let go to move back, and the cake will respond with natural physics. If you can navigate the most challenging enemy patterns you've ever seen all the way to the end, you'll be rewarded with -- a new, harder difficulty 😈

Take a break from the epic 22-level quest and register a score in arcade mode ⏰

CAKE is just the beginning -- beat the game and collect all the coins to unlock BEEF CAKE, BUFFALO BEEF CAKE, and even visual effects, MIRROR and WARPED.

- Unique game play mechanic: dodge 'em up on rails
- 22-level Quest Mode
- Arcade mode
- Modular enemy types that combine into endless patterns
- Progress saves automatically
- Unlock new difficulty levels and visual effects by collecting challenge coins
- Runs on Windows, Mac, Linux at 60 FPS in any resolution
- Supports mouse, keyboard, and gamepad
- Can run fullscreen, and can be displayed on any monitor in a multi-monitor setup
- Dynamically resize the window to any dimension
- Simple JSON syntax for creating and sharing new levels and skins
- Modifiable source code
✨

Cakefoot is officially Steam Deck verified! Verification came just in time for MAGFest where Cakefoot will be playable in the indie arcade on an arcade cabinet in the Arcade Commons section. To celebrate, Cakefoot is 30% off on Steam for the next two weeks. If you liked Cakefoot at MAGFest, are looking for an addition to your Deck library, or were waiting for a good discount, grab your copy before Feb. 4th.
A second Cakefoot cabinet is currently in production by dank.game, Wonderville , and artist Dr. Begonia. This cabinet will be launching in San Francisco, CA later this year.
Minimum Setup
- OS: 64-bit Ubuntu 18.04 or equivalent distro with glibc 2.27 or higher
- Processor: x86_64Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Memory: 1 GB RAMStorage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
- Storage: 75 MB available spaceAdditional Notes: OpenGL 3.2 or higher
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